- Joined
- Aug 6, 2018
Since Sega's own anime studio Telecom Animation Film is making this, I guess having the original soundtrack is a no-brainer. Which is probably enough to make this awesome.
While it makes sense I would rather that you are wrong. I think the pacing would be too fast and combat scenes too short with your proposed episode breakdown a good combat choreographythat is beautifully animated could draw a lot of viewers/new fans to the series like what ahppened with Kimetsu no Yaiba.I do kind of wonder whether the show will start off with Ryo walking up to the Dojo after Lan-Di's arrival, or if it potentially begins with little Ryo training with Iwao.
I was sort of thinking how the show might break down by episode:
ep. 1, 2, 3 - Shenmue disc 1, 2, 3 respectively.
ep. 4 - Boat chapter, perhaps.
ep 5 - Arrive in HK, and get swindled, etc.
ep 5 - Four Wude, and learn Xiuying's identity.
ep 6 - Training at Man Mo Temple.
ep 7 - Ren and the Heavens.
ep 8 - Move to Kowloon and work up the ranks in the arenas.
ep 9 - Dou Niu, Yellow Head Building, and Yuanda Zhu.
ep 10 - Train.
ep 11 - Suzhou?
ep 12 - Meet Shenhua in Guilin, and traverse the path to Bailu.
ep 13 - Bailu (maybe up to a point of finding out Yuan is kidnapped).
I think things will probably move pretty briskly through Yokosuka. It's not a particularly eventful part of the story. I doubt the plan is to go through a whole season without having Ryo come in contact with Shenhua, also. I guess the only thing I really wonder about is if something like Suzhou (moved somewhere else) makes it into the travel from HK to Guilin, which I feel like will at least have a train section to it.
I was thinking about them showing stuff that happens before the beginning of the game too.
I imagine it as coming in the form of a flashback, like tomboz suggested, maybe an episode or two in to illustrate what Ryo used to be like before Lan Di came and flip turned his life upside-down.
I’m really coming around to the idea of the season ending after Ryo meets Ren and leaves for Kowloon. They might have to jazz up the action a little in the heavens hideout to give the season a more fulfilling climax, but in terms of pacing, Yokosuka + boat + Aberdeen / Wan Chai seems like the perfect amount of story for 13 episodes.I honestly don’t know how they could condense the first two games into 13 episodes without cutting a lot of/rushing through the story. There are so many important story beats that deserve proper time to tell. If they rush through it will lose the emotional impact.
The wude alone should take multiple episodes or it will seem like Ryo learns them in a rush without taking the time to reflect on the message behind each.
They will *have* to leave anything in Guilin for a second season. Rushing through meeting Shenhua and those initial conversations will be a disaster.
I’d say the first 4-6 eps need to be Shenmue 1 and 7-13 should be Hong Kong and Kowloon. Preferably I’d like them to hold off Kowloon until the second season. That would keep some action for the second season.
Then season three will be Shenmue 3.
Maybe you would, but do you think that the average viewer with no prior knowledge of Shenmue is going to sit through 10-20 minutes of filler when there are hundreds of other anime for them to choose from?I'd like to see the Karate tournament where Ryo got the scar played out, leading up to Iwao's murder. Perhaps some moments cutting to him being absent from school after.
Maybe you would, but do you think that the average viewer with no prior knowledge of Shenmue is going to sit through 10-20 minutes of filler when there are hundreds of other anime for them to choose from?
The first episode could make or break the series.
I always thought the intro to Shenmue 1 was great, because Lan Di was so intriguing and mysterious. They should make a lot of changes to make it work as an adaption, but I don't think they need to change the intro much. The Hong Kong intro would probably need more changes, because running around looking for your bag, it works in the game as a way to learn about the harbour, but isn't exactly a compelling story.Maybe you would, but do you think that the average viewer with no prior knowledge of Shenmue is going to sit through 10-20 minutes of filler when there are hundreds of other anime for them to choose from?
The first episode could make or break the series.
At least one scene for forklift racing.The only fan service thing I hope for is the toy capsule machine. They should avoid doing too much of the fan service stuff if it doesn’t advance the story or build the world.
No, please no. Let's try to avoid the memes that outsiders use to attack the series and focus on making a great anime catered to anyone.At least one scene for forklift racing.
Nah you're wrong. One scene showing Ryo bonding with the other workers, it's fun. If it's afraid of being Shenmue, then they shouldn't bother.No, please no. Let's try to avoid the memes that outsiders use to attack the series and focus on making a great anime catered to anyone.
That's certainly true, but I do expect that the pace, in general, will be far, far quicker than the games. I imagine there won't be much in the way of non-dialogue exposition shots, and that even combat won't necessarily feature as prominently in most places. That sort of leads me to this:While it makes sense I would rather that you are wrong. I think the pacing would be too fast and combat scenes too short with your proposed episode breakdown a good combat choreographythat is beautifully animated could draw a lot of viewers/new fans to the series like what ahppened with Kimetsu no Yaiba.
I both agree, and disagree with this. Part of the reason I think Yokosuka could fit into 3 episodes, is because a lot of the story in that game fits the gameplay, but there's no way Ryo spends 10 minutes looking for sailors, for instance. So I agree in the sense that a lot of the story beats in Yokosuka aren't required for a purely visual medium. I wouldn't be surprised if characters like Mai and Hisaka get the axe, so to speak.The Hong Kong intro would probably need more changes, because running around looking for your bag, it works in the game as a way to learn about the harbour, but isn't exactly a compelling story.
Yeah, it would be criminal not to show the forklift race sequence in an episode. I'm convinced that would make for a pretty cool scene.At least one scene for forklift racing.
It has only 13 episodes for both Shenmue1 and Shenmue2 or that is what I have understood. I doubt it will show much of the coworkers aside of Mark story related beatings so any bonding scene is quite doubtful when those characters will not appear anymore in the remaining 7-10 episodes and when they do not provide any extra motivation to Ryo.Nah you're wrong. One scene showing Ryo bonding with the other workers, it's fun. If it's afraid of being Shenmue, then they shouldn't bother.
NYH is just a habour, it'll be boring to spend a couple of episodes there if you remove the aspects that make it charming. It makes the mad angels better antagonists, if we become more fond of the people they're harassing.It has only 13 episodes for both Shenmue1 and Shenmue2 or that is what I have understood. I doubt it will show much of the coworkers aside of Mark story related beatings so any bonding scene is quite doubtful when those characters will not appear anymore in the remaining 7-10 episodes and when they do not provide any extra motivation to Ryo.
And you can be Shenmue without any forklift racing, just see Shenmue 2.