I was just thinking it might make the most sense for Sega to develop Shenmue 4 for Sega Saturn.
Think about it, it would be dirt cheap to develop Shenmue with relatively basic 32 bit graphics so the rest of the story could be made as originally conceived and intended.
Plus we already saw Saturn Shenmue and how impressive the game could still look energized by the unholy might of the Saturns dual processors. And if we’re honest the graphics of Saturn Shenmue has aged better than on Dreamcast. On Saturn Shenmue looked just as detailed but gritty and lived-in while on DC everything looked overly smooth and plasticy making everyone look like toy action figures.
They’re are still plenty of Saturn consoles out there and the disc laser reader was well built and still works well today fans would get a Saturn and buy the game.
Think about it, it would be dirt cheap to develop Shenmue with relatively basic 32 bit graphics so the rest of the story could be made as originally conceived and intended.
Plus we already saw Saturn Shenmue and how impressive the game could still look energized by the unholy might of the Saturns dual processors. And if we’re honest the graphics of Saturn Shenmue has aged better than on Dreamcast. On Saturn Shenmue looked just as detailed but gritty and lived-in while on DC everything looked overly smooth and plasticy making everyone look like toy action figures.
They’re are still plenty of Saturn consoles out there and the disc laser reader was well built and still works well today fans would get a Saturn and buy the game.
Last edited: