[RELEASE][Shenmue III] Misc Mods - classic camera, NPC fixes and more..

LemonHaze

Banned
Joined
Dec 25, 2018
Avaliable from https://wulinshu.com/

To keep things neat, I'm putting all of my mods into one ASI.

You need Forklift (for Shenmue III) and to be running Windows 10.

You may also be required to update your Visual C++ redistributable packages to get running:

https://aka.ms/vs/16/release/VC_redist.x64.exe

To install, extract this archive into `Shenmue3\Binaries\Win64`.

To uninstall, remove MiscMods.asi and the INI file from your `Shenmue3\Binaries\Win64` folder.


Features:
  • Classic Camera Mod
    custom mode is also available, which allows you to modify the camera height, distance and FOV (more variables will be added in the future).
  • NPC Manager fixes
  • No Energy drain while running
  • No Walk Only triggers
1576460586651.png
1576460526812.png
1576723717583.png

To toggle the in-game GUI, press F10.

To enable/disable certain mods at startup, edit the MiscMods.ini file:
INI:
[general]
open_console=true

[mods]
retro_camera_mod=true
npc_fixes=true
no_energy_manager=false
no_walk_only_triggers=true
dump_herbs=false

[npc_fixes]
max_loaded_npcs=256
max_visible_npcs=256
max_npc_distance=25000.0
max_npc_trigger_scale=15000.0

[retro_camera_mod]
customFOV=55.0
customHeight=25.0
customDistance=455.0
customCameraPitchOffset=-5.0

Classic Camera Mode

Additional key combos for this are:

ALT+C - Toggles classic camera mode

ALT+NUMPAD 5 - Toggles using/setting custom camera values

ALT+NUMPAD 8 - Increases camera distance from player in increments of 10
ALT+NUMPAD 2 - Decreases camera distance from player in increments of 10

ALT+PAGE UP - Increases camera height in increments of 10
ALT+PAGE DOWN - Decreases camera height in increments of 10

ALT+UP - Increases FOV in increments of 5
ALT+DOWN - Decreases FOV in increments of 5

No Energy drain while running

Additional key combos for this are:

ALT+D - Toggles enabling energy drain while running


Source Code
 
Last edited by a moderator:
That's really cool! Thanks a lot @LemonHaze .
I have an idea to improve more Shenmue III. It's about capsule toys animation. The first time you insert a coin in a gacha machine Ryo does an animation opening the capsule and taking his time but if you try again, the second time Ryo gets the capsule instantly without animation. It feels very rushed and ruins the waiting moment of excitement to discover the surprise. This is Shenmue after all, no need to rush. Even the first animation could be a bit slower for my tastes (actually, they were slower in previous shenmues).
If you could find a way to trigger the first long animation always it would be awesome.
 
Last edited:
The first time you insert a coin in a gacha machine Ryo does an animation opening the capsule and taking his time but if you try again, the second time Ryo gets the capsule instantly without animation. It feels very rushed and ruins the waiting moment of excitement to discover the surprise. This is Shenmue after all, no need to rush. Even the first animation could be a bit slower for my tastes (actually, they were slower in previous shenmues).
If you could find a way to trigger the first long animation always it would be awesome.

Great idea! I'll look into this soon.
 
To keep things neat, I'm putting all of my mods into one ASI.

You need Forklift (for Shenmue III).

You may also be required to update your Visual C++ redistributable packages to get running:

https://aka.ms/vs/16/release/VC_redist.x64.exe

To install, extract this archive into `Shenmue3\Binaries\Win64`.

To uninstall, remove MiscMods.asi and the INI file from your `Shenmue3\Binaries\Win64` folder.


Features:
  • Classic Camera Mod
    custom mode is also available, which allows you to modify the camera height, distance and FOV (more variables will be added in the future).
  • NPC Manager fixes
  • No Energy drain while running
  • No Walk Only triggers
View attachment 6456
View attachment 6455


To enable/disable certain mods at startup, edit the MiscMods.ini file:
INI:
[general]
open_console=false

[mods]
retro_camera_mod=true
npc_fixes=true
no_energy_manager=false
no_walk_only_triggers=true

[npc_fixes]
max_loaded_npcs=256
max_visible_npcs=256

[retro_camera_mod]
customFOV=55.0
customHeight=25.0
customDistance=455.0

Classic Camera Mode

Additional key combos for this are:

ALT+C - Toggles classic camera mode

ALT+NUMPAD 5 - Toggles using/setting custom camera values

ALT+NUMPAD 8 - Increases camera distance from player in increments of 10
ALT+NUMPAD 2 - Decreases camera distance from player in increments of 10

ALT+PAGE UP - Increases camera height in increments of 10
ALT+PAGE DOWN - Decreases camera height in increments of 10

ALT+UP - Increases FOV in increments of 5
ALT+DOWN - Decreases FOV in increments of 5

No Energy drain while running

Additional key combos for this are:

ALT+D - Toggles enabling energy drain while running
Just to let you know, for me if i change max npc to 150 i now get 60fps again and i cant see a difference between the 256 and 150 so im happy.
 
Version 1.10 - Added mod menu bound to F12 to toggle mods and adjust values and parameters at runtime.

1576723819227.png

To enter values either click and drag the value, left to right, or via keyboard input, hold CTRL and left-click the field you want to edit, then input the value you want to set.
 
WIP version 1.10.5 - Added ability to swap characters in-game. Textures often do not appear correct, but this can be fixed by loading into the game again (through the load/save data menu).

1576899930479.png
 

Attachments

  • MiscMods.zip
    507.6 KB · Views: 60
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