Lars Wingefors (CEO):
"I'm happy to see that the fans enjoy Shenmue III, but it's also clear that Shenmue III is not a mass market product. [...] [Shenmue III] is niche product and that's the challenge but financially its done fine."
By the way, i was checking that silly gamstat page. If I'm reading the graphs correctly... It shows that sales in the US were pretty stronger than in Japan. Now.... If Japan was 21k and this is a fact, and in the US it sold (according to gamstat) a fair share more... Well, we're already above 50k
The artwork is also present in game :) and anyway I gave that money to the Kickstarter because I WANTED SHENMUE III. The rewards are a nice addition but I didn't care much. I'd have given the same money even with zero rewards.
You're negative and luckily wrong. For once, Japanese developers rarely share numbers, second, when a game sells out all CE and SE copies, it does mean something (remember they earn a lot more with this kind of boxes). Third point, from what I know about Deep Silver, their policies and sales...