Recent content by philyeahz

  1. philyeahz

    Shenmue Animation Debug Thread

    Only used IK animation data for it. Maybe play around with the rig yourself to get an feeling of how basic rigs with IK work. You can still rotate the leg to change the direction of the knee bending. They didn't use a pole target which would have done that job instead. The rig is still wonky...
  2. philyeahz

    Shenmue Animation Debug Thread

    Nice work you have done so far, really interesting ways of reversing the format. Here is some of my private stash from last year if you are interested... Hope it helps and keep going!
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