Recent content by Rikitatsu

  1. Rikitatsu

    Development Log #4

    I understand this is early WIP, but thought of putting my two cents out there in case you were looking for feedback. Post Processing effects can really transform the look of any scene, so even if it's uses RTGI, you can get close to the original vibe by adjusting the color values in PP Don't...
  2. Rikitatsu

    Development Log #4

    This is truly astonishing The materials and lighting makes this look like a current gen game, wow! If I had to give feedback thought, it would be on things related to the atmosphere, for example You Arcade had that blue tint inside that is not present here... Hazuki Estate is a little dim...
  3. Rikitatsu

    Random Shenmue IV Thoughts.

    I can't speak on how widespread this is, but I do know of people who refuse to play undubbed games. Aris (Avoidingthepuddle) is one of them, the fact that he plays Shenmue and never touches Yakuza is due to the undubbed nature of the latter. Despite his fanbase begging him to do so. Some...
  4. Rikitatsu

    Random Shenmue IV Thoughts.

    English dub is pretty important to me. I bought an Xbox to play Shenmue 2 in the English dub. To me, Corey is Ryo... It just won't be the same without him. Hopefully if there is something to be cut from a potential S4, the English dub won't be it.
  5. Rikitatsu

    Random Shenmue IV Thoughts.

    There is a good concept behind S3's combat system, but they didn't nail the execution. I like how it emphasised distance management and timing, but since moves are performed by inputting numerous commands in succession, it meant the combat felt VERY unresponsive because of the input buffering...
  6. Rikitatsu

    Do you think Shenmue IV will show up at E3

    The quest marker bit is worrying, probably why I subconsciously deleted that interview from memory. Adding quest markers to Shenmue is like adding a flying button in Mario. It defeats the purpose of the main gameplay mechanic. Which in Shenmue's case is lite-detective elements of deducing the...
  7. Rikitatsu

    Random Shenmue IV Thoughts.

    FTFY
  8. Rikitatsu

    Shenmue IV Models (MetaHuman)

    Ryo with Lumen looks like the (pre-rendered?) scene at the end of Shenmue 3 on top of the great wall.
  9. Rikitatsu

    Unreal Engine 5

    Not 100%, I think people like LemonHaze who are devs and did extensive modding for Shenmue 3, would tell you for certain, but AFAIK dynamic lighting on a stationary light source doesn't make any sense, it runs worse with no GI, so there would be no benefit to using it in interiors and such. The...
  10. Rikitatsu

    Unreal Engine 5

    Because using dynamic lighting for stationary light sources is massive waste of system resources. Shenmue 3 would run several orders of magnitude worse than it does right now.
  11. Rikitatsu

    Unreal Engine 5

    I assure you Shenmue 3 use baked lighting extensively, save for maybe the Sun/Moon light. Most last gen games relied on lightmaps to save on performance
  12. Rikitatsu

    Unreal Engine 5

    Lumen alone will save tremendous amounts of time while looking better. I'm no developer, but I used to play around with UE4 creating scenes and importing assets... Baking lightmaps was by far the most headache inducing aspect from my time with it. Not only it takes a lot of time to bake after...
  13. Rikitatsu

    "JALI Research" AI Generated Facial Animation/Lip Sync for Shenmue IV?

    While we're on the subject of middleware that could potentially be used in Shenmue IV, did anyone ever hear about this? JaliResearch Inc It basically automatically generates facial animation based on the voices from the dialogue. It has been used in Cyberpunk 2077, and managed to achieve...
  14. Rikitatsu

    Shenmue IV Models (MetaHuman)

    It is perfect for the random pedestrians/shop owners etc... But it's very limited when it comes to even slightly stylized characters. The app in general is more restrictive than I initially thought. For starters, controls over the eyes' shape are practically non-existent. You have to blend...
  15. Rikitatsu

    Random Shenmue IV Thoughts.

    I've got in the Early Access.. First impression is that it's a powerful tool in terms of facial structure and skin, but there is a very limited set of hair/eyebrows, etc... It got potential... will probably mess with it more tomorrow
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