- Joined
- Aug 22, 2018
I should bloody hope so!...could it be the same going forward for a potential S4 being better than S3?
I should bloody hope so!...could it be the same going forward for a potential S4 being better than S3?
This a 1000 times!My only other thought? Hire some of the Anime guys to help out with the story telling. Because the anime guys are doing a bang up job retelling the first two games and I want more of that for a future Shenmue game.
I actually liked Master Sun...that was a highlight of Shenmue III for me.This a 1000 times!
I recently replayed Shenmue 3 (and by "recently", I mean I finally finished it a month or so ago, but I had to take a large break because it became a bit of a chore) and whilst I did enjoy a lot of what it had to offer, I believe the biggest flaw by far is the story, how it was told, the overall writing and the characters. The rushed ending was the real sore spot. There was a lot to enjoy and they nailed a lot of what makes Shenmue special to me, but its flaws really let it down for me.
I can deal with the so-called "jank" and other Shenmue oddities, but I feel it really needed superior writing to elevate it to be in the same calibre of the first two games. I liked how they built on the slice of life aspects of the first two games (herb collecting and fishing were both highlights for me) and built some gorgeous environments, but I just didn't feel invested in any of the characters or the story like I did in Shenmue 1 and 2. I mean, I still obsess over characters like Nozomi, Tom, Master Chen, Guizhang, Mark, Joy, Wong, Ren, Xiuying, Shenhua and all the others I have forgotten. Then I think of Shenmue 3 and the new characters they introduced and all I can think of is Fat Man #1, Fat man #2, Broom Girl, Kung Fu dude, Mr Muscles, Generic Boss, Poundshop Pai and Poundshop Shun Di. What are even their names? Who cares!?
Ah that was his name! Yeah, to be fair, out of the list I gave he was definitely the best. I agree though, the characters did need fleshing out more and the side quests could have been better. If you look at Shenmue 1 and 2, the characters were interwoven within the story, whereas in Shenmue 3 they were just kinda... there. They just felt superficial and like they were afterthoughts.I actually liked Master Sun...that was a highlight of Shenmue III for me.
Think you're referring to the journo from Gameblog who poured cold water on the idea the pitch had gone anywhere, not specifically that the pitch ever existed. This was some time ago though, so what might have been true then may not be the case now.It was something to do with something Cedric said, but then some "insider"/leaker said that from what they had heard, we were over egging what Cedric had said.
This is more like what we've heard since Cedric first revealed they'd pitched w/ gameplay tests.I don’t want to go into too much detail (not that I have all of the details anyway, mind), but from what I gather it was all quite formal with test gameplay footage and a budget requested. I will say that the person I spoke with didn’t seem all that enthused by what they saw (iirc, they said something to the extent of “It was fine but it was basically just more Shenmue” when I asked if it was any good).
I’m in the exact same situation. I was having fun but it was a chore to get through. I’m Shenmue 1 and 2 there was more of a sense of story progression. Even if I was looking for someone like Yuanda Zhu I felt like I was getting closer and finding out more info. But with 3 I was looking for Shenhua’s father the entire time and the story beats during the search just weren’t interesting. I decided to just look up spoilers to see if we were going to get any major lore dumps and saw it was incredibly light on lore and I completely lost interest. I still haven’t finished it. Partly because I know that may be the last Shenmue I will ever play. And partly because I just wasn’t enjoying it like the first two.This a 1000 times!
I recently replayed Shenmue 3 (and by "recently", I mean I finally finished it a month or so ago, but I had to take a large break because it became a bit of a chore) and whilst I did enjoy a lot of what it had to offer, I believe the biggest flaw by far is the story, how it was told, the overall writing and the characters. The rushed ending was the real sore spot. There was a lot to enjoy and they nailed a lot of what makes Shenmue special to me, but its flaws really let it down for me.
I can deal with the so-called "jank" and other Shenmue oddities, but I feel it really needed superior writing to elevate it to be in the same calibre of the first two games. I liked how they built on the slice of life aspects of the first two games (herb collecting and fishing were both highlights for me) and built some gorgeous environments, but I just didn't feel invested in any of the characters or the story like I did in Shenmue 1 and 2. I mean, I still obsess over characters like Nozomi, Tom, Master Chen, Guizhang, Mark, Joy, Wong, Ren, Xiuying, Shenhua and all the others I have forgotten. Then I think of Shenmue 3 and the new characters they introduced and all I can think of is Fat Man #1, Fat man #2, Broom Girl, Kung Fu dude, Mr Muscles, Generic Boss, Poundshop Pai and Poundshop Shun Di. What are even their names? Who cares!?
Souls games are a good example IMO, especially when you hear the stories about how people thought Demon's Souls was terrible during development and that it would flop. Now that type of game is a genre unto itself, and is an idiosyncratic megahit among a sea of games that are broadly alike in most respects.It's so fascinating to me how "out of touch" so many of these publishers are when I read things like the aforementioned regarding Shenmue IV's pitch.
Nostalgia is at an all time high. Franchises that were long thought gone are being resurrected left and right. The same is true in films these days(Keaton back as Batman? Sign me up!).
Niche titles become something more. NiER took off after an underappreciated PS3 gem got an unlikely sequel. The Souls games were NEVER a giant, mainstream hit(but still successful), now Elden Ring is *everywhere* being played by >80% of my Friend List.
People *want* to relive the days of yesteryear and see and play things they hold dear once again. The whole "I'm gonna dismiss it because it's more of the same" is such a foolish notion to have in these times.
Yeah, but with Nier they had to remove the last-gen quality graphics, the jank and awkward design choices etc and get Platinum to AAA-ise it. Souls is also a bit different.Niche titles become something more. NiER took off after an underappreciated PS3 gem got an unlikely sequel.
Tbh, I would personally be wary of ascribing any particular blame for Shenmue III loading most of its plot into the final hour.Yu needs someone to help him move the story along. He excels in the slice of life aspect. But that’s only part of what makes Shenmue so great.
I mean, in an ideal world it would be the other way around and potential publishers would be pitching to Yu for the right to publish his next game, but we are where we are!Think you're referring to the journo from Gameblog who poured cold water on the idea the pitch had gone anywhere, not specifically that the pitch ever existed. This was some time ago though, so what might have been true then may not be the case now.
This is more like what we've heard since Cedric first revealed they'd pitched w/ gameplay tests.
Lukewarm reaction from whoever they pitched it to makes me glad YsNet didn't do a deal with them, though. Shenmue has a ton of untapped potential without needing to drastically reinvent it, and you're not likely to get the feedback to point it in the right direction speaking to people who simply don't "get" it.
The Blue Box guys deserve way more shit than they actually got for all that.I mean there is that whole Bluebox studios saga going on right now that people are still debating as to whether its a scam or <psyche> it's actually Silent Hill.
I don't know, I still find it curious that they're doubling down as hard as they are. I feel like most professional companies would have came out by now and said "we have no affiliation with Yu Suzuki" if there was none. I mean even Hassan of Bluebox Studios has come out and said "we're not involved with Kojima." (whether you believe that is entirely up to you).
So yeah, it's curious that they're doubling down on this as much as they are.
Still, I remember a story Kevin Smith told on one of his Evening DVD's. Where there was a rumor going that he was involved with the Clones Star Wars TV show. He would jokingly state that he could neither confirm or deny. Eventually he came out and admitted that it was all a joke and there was absolutely nothing to said rumors but that joke did grow to the point where even George Lucas was playing the "I can neither confirm or deny" answer.
I mean, that could be what's happening here. Just social media managers having fun with this and letting it grow for the sake of free publicity. Any publicity is good publicity.
I'm hoping its all leading to Shenmue IV but we shall wait and see.
Yeah, but you get what I mean.I mean, in an ideal world it would be the other way around and potential publishers would be pitching to Yu for the right to publish his next game, but we are where we are!
Of course, I agree wholeheartedly that a company like 110 Industries is a much better fit for the Shenmue franchise than the suits of Deep Silver ever were. Given where we are though, I’m willing to take whatever I can get if it means seeing the story finished in video game form at some point before my eightieth birthday.Yeah, but you get what I mean.
If this 110 Industries stuff is legit, then I think overall it might be a better fit to see that inherent potential in Shenmue, if that makes any sense.
I prefer Shenmue IV to end the series, I don't think there is any need to guilt shame and suggest they're disrespecting Yu Suzuki for having their own personal opinion..
Sometimes i feel sad for Yu Suzuki, Yu Suzuki is trying to tell his story at his own pace, but people want Yu Suzuki to move the story quickly just for the sake of finishing, just for the sake of having all the answers of the story quickly, this is sad. It was not his fault that he had to wait 18 years to release Shenmue III, during a lot of years Yu Suzuki always wanted to make the game but didn't had the opportunity.