- Joined
- Nov 23, 2019
Episode 2 was very close to the game imo, it's hard to tell how much of the season Shenmue 1 will take up because it's technically possible to have several episodes just like this (chasing down leads, getting into fights, learning moves etc.). We'll see. Some stuff I noticed:
1. Yamagishi san plays a much bigger role and I'm all for it. Seeing him pay respects to Iwao and be the one who can see where Ryo's path is headed is a great change. It's great to show that the people in Ryo's life care about him and are worried when he gets caught up in violence. The games kept the fighting and investigation very separate, but it was nice to see that Ryo getting into fights is actually noticed by the people around him and it helps connect various parts of the narrative.
2. I liked the way they handled Charlie, it felt more natural and if this is how they're going to "condense" a lot of the content then I think it's great. It felt very true to the spirit of the game without being a direct translation and it also showcases the butterfly effect of changes in previous episodes (in this case the lead of Lan Di's tattoo). I was disappointed that Ryo didn't kick a soccer ball in his face though.
3. Reframing Master Chen as more of a gang leader. This was always kind of implied in the games but here it's much more evident that Chen is into some shady shit and actually a rival to the other gangs. We'll need to see once he's revealed but I love how much this minor change raises the stakes and makes it really feel like Ryo is involved in the seedy underbelly, especially if you're someone who hasn't played the games.
4. It's hard to tell the degree to which Ryo's strength is just enhanced for the anime, but it's definitely presented differently than in the games. First of all, he's less angry overall but he has more "triggers" like the letter which push him. Second, we get a new flashback showing that Ryo isn't especially studious so he's framed as much more of a "natural" talent. And third, they're really making the anime action packed and I'm a little worried that having Ryo be basically invincible and involved in multiple fight scenes per episode might get stale as the series progresses. I get why this is different and so far I like it but it definitely has the potential to go either way for me.
5. More Guilin! They're really leaning hard on that poem aren't they? I guess if Ryo isn't going to meet Shenhua until season 2 it's really the only way to make her a part of the show but again I'm a little worried that simply cutting to Bailu village for no real reason might get stale as the series progresses and it saps a lot of the mystery of Bailu as a new location. But that might also work to the series' advantage as I think having Bailu be so mysterious and waiting 20 years to explore it may have given it outsized importance in the minds of players. So far I like the cuts to Guilin, especially because it seems like they're going to address the poem a bit more, but I'm hoping they serve a purpose.
1. Yamagishi san plays a much bigger role and I'm all for it. Seeing him pay respects to Iwao and be the one who can see where Ryo's path is headed is a great change. It's great to show that the people in Ryo's life care about him and are worried when he gets caught up in violence. The games kept the fighting and investigation very separate, but it was nice to see that Ryo getting into fights is actually noticed by the people around him and it helps connect various parts of the narrative.
2. I liked the way they handled Charlie, it felt more natural and if this is how they're going to "condense" a lot of the content then I think it's great. It felt very true to the spirit of the game without being a direct translation and it also showcases the butterfly effect of changes in previous episodes (in this case the lead of Lan Di's tattoo). I was disappointed that Ryo didn't kick a soccer ball in his face though.
3. Reframing Master Chen as more of a gang leader. This was always kind of implied in the games but here it's much more evident that Chen is into some shady shit and actually a rival to the other gangs. We'll need to see once he's revealed but I love how much this minor change raises the stakes and makes it really feel like Ryo is involved in the seedy underbelly, especially if you're someone who hasn't played the games.
4. It's hard to tell the degree to which Ryo's strength is just enhanced for the anime, but it's definitely presented differently than in the games. First of all, he's less angry overall but he has more "triggers" like the letter which push him. Second, we get a new flashback showing that Ryo isn't especially studious so he's framed as much more of a "natural" talent. And third, they're really making the anime action packed and I'm a little worried that having Ryo be basically invincible and involved in multiple fight scenes per episode might get stale as the series progresses. I get why this is different and so far I like it but it definitely has the potential to go either way for me.
5. More Guilin! They're really leaning hard on that poem aren't they? I guess if Ryo isn't going to meet Shenhua until season 2 it's really the only way to make her a part of the show but again I'm a little worried that simply cutting to Bailu village for no real reason might get stale as the series progresses and it saps a lot of the mystery of Bailu as a new location. But that might also work to the series' advantage as I think having Bailu be so mysterious and waiting 20 years to explore it may have given it outsized importance in the minds of players. So far I like the cuts to Guilin, especially because it seems like they're going to address the poem a bit more, but I'm hoping they serve a purpose.