- Joined
- Nov 22, 2021
- Location
- England
Hi, I'm new.
I seem to come across Yu Suzuki mentioning how he'd like Shenmue to be open world, or close to it and all I think is "...really? " I just don't have any desire to have unnecessarily large environments just because you can.
I think a mantra of denser rather than bigger would be much better. The size of Yokosuka - so from Yamanose to Dobuita - was perfect, for me. It felt like you really get familiar with a slightly smaller location and it's more intimate. Hong Kong in Shenmue 2, and Bailu Village and Niaowu in Shenmue 3 were honestly too big; I could have done with those locations being a good 40-50% smaller.
My idealised Shenmue game would compensate by have 3 primary locations all the size of Yokosuka. This would bring more variety with more focussed, fine tuned environments. Thoughts?
I seem to come across Yu Suzuki mentioning how he'd like Shenmue to be open world, or close to it and all I think is "...really? " I just don't have any desire to have unnecessarily large environments just because you can.
I think a mantra of denser rather than bigger would be much better. The size of Yokosuka - so from Yamanose to Dobuita - was perfect, for me. It felt like you really get familiar with a slightly smaller location and it's more intimate. Hong Kong in Shenmue 2, and Bailu Village and Niaowu in Shenmue 3 were honestly too big; I could have done with those locations being a good 40-50% smaller.
My idealised Shenmue game would compensate by have 3 primary locations all the size of Yokosuka. This would bring more variety with more focussed, fine tuned environments. Thoughts?