- Joined
- Mar 6, 2019
I know he really doesn’t do interviews very often. I am thinking that the shortcomings with Shenmue 3 may be explained further by him, as far as the cuts during development, and feasibility of Shenmue moving forward. He is still my all time favorite video game designer. I guess if I was the interviewer, I’d ask questions more along the lines of “Did you feel you were able to do what you planned for in Shenmue 3?” And “What obstacles made development difficult, and how did you feel the final product matches with your original vision?”