- Dec 25, 2018
The music integration as it relates to looping & randomly cutting out is really puzzling. Like I pointed out in that other thread, the people in charge of sound design are very capable and experienced. They were hardly neophytes. I'd love to get the story on what happened there (I know we won't). I think that they definitely started to run out of time and were probably pressured by Deep Silver to release the game. Yes, that seems ridiculous considering we waited four years, but consider the difficulty of setting up a brand new studio with new employees and the scope of a typical Shenmue game.
I agree with this, in Shenmue I & II everything blended a lot better. But I guess this is another example as to why it's hard to do this kinda thing, no matter how much money you have.