That's absolutely insane! I wonder what dictates the humidity since that's not a variable that's noticeably present in the game apart from when it rains. I assume this is from S2, right?
Yeah it's from S2, there's still some PRNG goodies in S1, but IMO, S2 is the most advanced out of the two games in this context.
Yes, but its gameplay loop doesn't make it a genre of it's own. It just makes it a unique experience within a genre.
Also, QTEs are still QTEs. Of course Shenmue is going to do it a bit differently than a game that came before it, but now every game has QTEs. So much that it's looked at as a crutch nowadays. And even then, QTEs in Shenmue arent that different from most other QTEs past or present. The only thing to distinguish them is how fun they are and how frequently they are used.
I don't know, I think it kinda does. The gameplay loop dictates the genre in any game, in essence.
I'm not disagreeing with your statement that QTEs existed before Shenmue, but I just don't think they're ultimately the same thing. The QTEs in Dragon's Lair are very specific, for example. IMO, Shenmue QTEs are like a way of making cutscenes/events interactive, like the Zhangyu QTE.. and not just a way to actually play the game.
But either way, to each their own.