- Joined
- Sep 28, 2021
Greetings fellow friendmues.
With the new engine and changes to battle system in S3, throw moves didn't make it to the game - that much is understandable.
What I don't understand is why more complicated "story" move like Counter Elbow Assault from S2 made it into S3 in form of regular attack, but "story" relevant Swallow Dive kick - didn't.
Wouldn't it be more logical to drop several random kick scrolls, and instead implement the move Guizhang tought to Ryo?
The absence of Demon Triangle is also confusing - another "story" move that could be brought to S3 in simplified form of fingertip punch, but was dropped all together.
Would like to hear your thoughts.
With the new engine and changes to battle system in S3, throw moves didn't make it to the game - that much is understandable.
What I don't understand is why more complicated "story" move like Counter Elbow Assault from S2 made it into S3 in form of regular attack, but "story" relevant Swallow Dive kick - didn't.
Wouldn't it be more logical to drop several random kick scrolls, and instead implement the move Guizhang tought to Ryo?
The absence of Demon Triangle is also confusing - another "story" move that could be brought to S3 in simplified form of fingertip punch, but was dropped all together.
Would like to hear your thoughts.
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