Exactly, plus everything else prior to Shenmue also made them zillions... always loved an answer he once gave an interview but his overall career never losing money and long after leaving they still used his assets (probably animation and 3D modeling assets since he basically invented everything)Always worth remembering that suzuki made them a fortune and then some with virtua fighter 4.
I've always wondered who, fatefully, had the idea for Shenmue Online. I get the thought behind it but literally no one in the key fanbase wanted it.I also wonder if it wasn’t so much Shenmue’s failure to sell the number of units anticipated but everything that came afterwards. I know it’s typical in Japanese hierarchy to give senior members honorary positions but for a period with Digitalrex and Shenmue Online it sounds like he was given certain latitude to create at one point.
I actually think the whole chapter with Shenmue Online is what really soured Sega on the franchise. I remember reading a report not to long ago that it cost almost 30 million dollars, and involved a lawsuit and I really think after that project failed Sega had no intentions on ever revisiting or talking about franchise again until success of KS. I do find it curious even until this day Suzuki seems unwilling or it’s a touchy subject to discuss Shenmue Online.
I am doubtful you could get an answer, but perhaps a question you can slip in if you ever get a chance to interview SuzukiI've always wondered who, fatefully, had the idea for Shenmue Online. I get the thought behind it but literally no one in the key fanbase wanted it.
So that went down the drain, whereas at least Shenmue 3, back then, could have recouped some costs.
You are referring to JC Entertainment? From the Wiki entry it just says they pulled out and because they owned 50% of the rights to the game Sega had to wade into the legal battle before they brought on new Taiwanese party before game was canceled.Think part of the mess with Shenmue Online is that a development partner dropped out/went bust, and there was a management change at SEGA that went quite like most other major management changes at companies where they sweep away projects started by predecessors.
For what it's worth? Shenmue Online looked interesting and sophisticated considering at the time vanilla World of Warcraft was a contemporary. At the time it was clearly not what fans wanted, but now I can't help but be intrigued by such a weird project.
Well worth a go. That thing is amongst the holy grail of lost Shenmue history along with the Saturn versionMaybe I should post about the beta test for shenmue online on the lost media wiki forums lol, those guys have been able to dig up so many things on lost stuff
Interesting! Can you cite where you got that last piece of information from? Just curious.There was a beta, but only in South Korea and maybe China. There are screenshots and even old message board posts about it on the official site from way back when.
Also, JCE came to SEGA. and pitched Shenmue Online...said they wanted Shenmue and nothing else.
Just moved so I don't have access to my laptop at the moment, or else I could find it easily. But the old Dojo preview had it, and I think it came from a translation of the news breaking in August 2004 in Japanese media.Interesting! Can you cite where you got that last piece of information from? Just curious.
Genuinely, I think a dedicated search effort could have the potential to yield some actual results.But I feel it would have to be more co-ordinated and focussed rather than widespread. The client is out there somewhere, that much is fact. It's just a case of tracking down the few people who got the chance to try it and asking them if they still have the files.....
Should we start a #SaveShenmueOnline campaign!?
Tom: I hear Nozomi had a run in with the guys in black suits.I'm just wondering where they're gonna shove the unnecessary bikini/hotspring scene that's infested its way into almost all modern Anime.