- Joined
- Jul 27, 2018
Shenmue 3 features on this reader's poll if anyone wants to vote for it.
I'm going to be really blunt, but I can't seriously be the only person who saw Li Feng for the first time and instsntly thought "I bet that's Niao Sun in disguise." It was really obvious.
You...do fight him thoughDoes anyone think at any point you actually *were* supposed to fight the Pail Toss Bookie? The dialogue was confusing to me, it didn't seem like he was being shifty to me or suggesting they should fight, and Ryo doesn't reject the offer of playing Pail Toss, unless I missed something? To me it seemed like something that may have changed during development to get a fight in earlier in the story.
You...do fight him though
I thought it was to have a story related fight in the trial demo that would be changed to play pail toss in the full game.Hah, sorry, I meant that you were supposed to actually play Pail Toss instead of fighting, because that's what the dialogue before the fight makes it sound like you're going to do.
I thought it was to have a story related fight in the trial demo that would be changed to play pail toss in the full game.
It really is a testament to Yu Suzuki's attention to detail and commitment and stubbornness to recreating the Shenmue style in Shenmue 3 that it is probably my game of the year. Honestly, I just can't get into games anymore and I get so bored so easily. I've been looking at my backlog of games, the stuff I've bought in the last few months and new games to buy on the eShop to play and I just find myself going through them one by one saying to myself "meh, meh, meh" and so on. Shenmue 3 though, I loved from start to finish even if the latter half in Niaowu started to drag. Maybe it's nostalgia, I don't know, but nothing else competes at the moment.
Hell, I found myself playing Battlefront II (that's the 2005 edition) and Virtua Fighter 4 Evolution earlier on the PS2. I just can't find anything to play on modern consoles at the moment. Lacklustre plot and writing aside, Shenmue 3 just seems to have the thing I want from games at the moment that other modern games lack.
Yeah. I was just arguing with some guy on Reddit who thinks Shenmue needs to be developed by RGG so it's more like Yakuza. Fuck that. There are a zillion Yakuzas and three Shenmue games. For better or worse, I prefer Shenmue to maintain its own identity.
I've been thinking about something...
As you may know, there's a full Shenmue III soundtrack out there, ripped from the trial version of the game (that, oddly enough, came with all the tracks in the files). It has 289 tracks, but all with generic titles.
A full soundtrack may never be released officially so, as with the previous games, if we fans want one, we have to do it ourselves.
This means that we would have to give each song a title according to where it is used in the game. It would take a lot of teamwork, but it's achievable.
So... do you think it's a good idea to create a thread so that together we can try to do it (in the spoiler forum, of course)? Or it's not a very good thing to do because it's in the gray zone that can be considered "piracy"?
I need your opinions.
They think it's so simple for a studio to just pick up a new engine they've never worked with, too. What makes them think the Dragon Engine is any more capable of what Ys Net is trying to accomplish anyway? I think the scope of Shenmue's worlds far exceeds whatever the Dragon Engine is capable of as well considering how small Yakuza games really are.I see that argument come up so many times in the facebook groups.
It's either: "They should have developed it with the Yakuza engine" -- since Sega had no interest in giving them much support let alone the Dragon Engine -- that wasn't happening.
Or "they should look at Yakuza and take notes" -- Yes and No. In terms of game design, I would rather Shenmue be Shenmue and Yakuza be Yakuza. The only notes I would maybe want Shenmue to take from Yakuza is in the writing department (if I had to be 100% honest) but other than that, in game design? They are both they're own distinct things and I would rather they be their own things. Shenmue has its own distinct feel. As too does Yakuza. Let 'em both be their own thing.
It does get boring to hear that argument though
They think it's so simple for a studio to just pick up a new engine they've never worked with, too. What makes them think the Dragon Engine is any more capable of what Ys Net is trying to accomplish anyway? I think the scope of Shenmue's worlds far exceeds whatever the Dragon Engine is capable of as well considering how small Yakuza games really are.