I wish they'd watch a longer video about Shenmue. Even now some things will stun them.View attachment 5364View attachment 5365
Nice to see this link on the PS4 e-mail newsletter sent this evening, hopefully attracts some interest to get some new gamers to the series. Apologies if this info has been already posted I am new to this thread!
Here's a link to sites with preorder data we can access:
Here's a link to sites with preorder data we can access:
Note that a lot of these preorders aren't cumilative. It's how they are doing as of the time and date. So if Shenmue had 50 preorders yesterday putting it at say #5 and only 10 today, then it'll go to #10 for example.
Amazon UK At time of post #10 and #31 and #64 (day one, koch media, and collectors which is out of stock)
Game UK #35 (but just behind Need for Speed and Death Stranding which launch 11 and 7 days ahead, respectively, so if it's keeping track with those titles, that's good)
Simply Games UK - #8 (collectors edition) and #14 (day one edition) across ALL sales including released (so includes CoD for example)
Best Buy USA #8 (but #1-5 are mutiple versions of Jedi and Death Stranding). Ahead of Need for Speed which launches a week earlier.
Amazon USA #25 includes already available games, systems and accesories.
Amazon JPN #21 includes already available games.
I'm trying to hammer the damn point every time I can. So far I played 2 supposedly indi games made on unreal 4 engine with a lot of help from it's creators. Both Ancestors and Shenmue 3 are made by legendary devs that were ahem kicked out from their respective companies after making them what they are today. Both made deals with Epic. I love both these games to death I swear. I want sequels for both, and hell yes I want them on Epic, not anything else! IMHO both of them as as large and grand exactly due to how freaking cool UE4 was for developing. They both talk about that thanks to it they were able to put more time into the games themselves. With their smaller teams they both really got great advantages from using UE4.Epic’s Shenmue trailer is approaching ten million views. Even a 1% conversion rate (which seems low given the vast majority of viewers should be within the game’s target demographic) bodes very well for sales of S3.
I wouldn’t be surprised if we get an announcement about PC sales soon as DS will be keen to dismiss the talk of Shenmue 3 being a flop and Epic will be keen to show publishers and developers that these exclusivity deals can really pay off.