shadowman16
Banned
- Joined
- Aug 20, 2018
Eh, I saw them as more than plain subordinates. I mean, when you have a game where you fight a small number of goons, some Gi wearing people who are super weak, and then meet three characters who had more attention to detail put into them than 99% of the cast only to defeat them in one hit... nah there was more to them than the story told clearly. Or at least, the generic goons you have to train to beat in the game should have been axed in favor for these three, they are instantly more interesting characters, and I took all this from about 1 minute's worth of footage.
But once again its a failing on 3's plot/story design by having these awesome looking characters and then doing basically nothing with them. Even just giving them longer QTE sequences would have made things more impactful for me.
But once again its a failing on 3's plot/story design by having these awesome looking characters and then doing basically nothing with them. Even just giving them longer QTE sequences would have made things more impactful for me.