- Joined
- Aug 19, 2018
See I disagree that the “insufferable pacing” as he puts it is exclusive to the series. The original game had two choke points with finding Charlie/tattoo parlour and working the docks segment which deliberately slow down the player but given it was first game of its kind I sort of understand how these issues may have arisen by design or not.
Shenmue 2 in my opinion is expertly paced balancing providing the player with freedom and constantly driving the narrative forward. Shenmue 3 is sort of a mixed bag with some obvious, artificial pay walls but as been discussed to death not nearly same narrative pay off.
Shenmue 2 in my opinion is expertly paced balancing providing the player with freedom and constantly driving the narrative forward. Shenmue 3 is sort of a mixed bag with some obvious, artificial pay walls but as been discussed to death not nearly same narrative pay off.