Sekiro: Shadows Die Twice (PC) -- I started off normally...played for 3 hours...enjoyed it but got annoyed by the stupidly overpowered enemies...went and installed the Easy mod that is floating around on the Internet...after 9 hours playing with said mod, I got some thoughts.
This game is nowhere near as difficult as people make it out to be. Now before you say "but you're playing with an overpowered easy mod" let me explain. The actual combat in this game is deceptively and stupidly easy at times. Even with this mod, you still have to do the things you would normally do while playing. Only difference is now the fight kind of feels fair to some degree.
It's literally just deflect, parry and attack for most lower grunts playing on normal difficulty, I had fun doing this. My problem on normal difficulty was the bosses and how stupidly over powered they are. After playing with the easy mod, it strikes me. This games combat isn't what makes it hard...it's the fact that you are so god damn underpowered in comparison to the enemy that makes it hard. It's a fucking grind that dishes out slow XP and expects you to either grind up their level or be so good at moving and dodging and being able to land attacks without fault.
But after 9 hours playing a couple of different boss battles, it made me realise how stupidly easy this combat really is once you remove their one major vice. The combat itself is not hard. It's simply dodge, chip away at health, try not to get hit and repeat. What's hard is the fact that the enemy is so overpowered that if you make so much as one mistake then they kill you with one hit and it's back to the last checkpoint you go.
I think I'm having more fun with it with the mod on. But the mod exposes so many weaknesses in this games design. For one, for a game that rewards stealth, it doesn't really do stealth that great. To the best of my knowledge, you can't play the pacifist (right? Because from what I've seen -- there are moments where you literally have to kill a boss to move forward)
There are seemingly too many moments in the game that almost require you to battle. Like for instance, I was doing the Harata Mansion. I found a way to the end of the level skipping over many unnecessary bosses yet was faced with "you need a key to pass." Went back through the level and had to kill those enemies I skipped. For a game that has stealth, it feels so half assed. Imagine if I could make it to the end of the level without killing a single underling and only kill the bosses. Is that possible? If the Harata mission is anything to go by then I have to assume it isn't. Unless someone can point me to a video showing someone doing it.
It slightly disappoints me because I like the game quite a bit, but like all From Soft games, I feel likes it's all just artificial difficulty by having everyone you face be insanely overpowered and forcing you to grind to meet their level.
You can beat most enemies in this game without levelling but again, that's not entirely difficult either once you know their patterns I guess.
I wish this game did things better. I wish it did stealth better for one. But still, I like the mood and atmosphere of it. I like the story. I like the setting. I like the lore. But much like all FROM Soft games...it's ALL jank disguised as difficulty.
I even quite like the combat. The basic combat is fun. Even when I was playing Pre-Mod I enjoyed the combat and its emphasis on deflecting and parrys. But I just couldn't do it. I couldn't sit through the jank of OP bosses or the jank of dying to one hit because even though you thought you dodged backwards far enough they still found a way to reach forward and slam you to the ground (the big Troll boss)
Am I a filthy casual? You bet (if you want to call me that -- I've done hard games in my time though...Platinuming SOTC on the PS3 was pretty damn rough! Breaking out of the Orange Ranks in Tekken 7 online is proving to be quite the challenge!), but I'm having more fun with this game Post Mod than I was Pre Mod and that's why I game. To have fun and enjoy myself. Not frustrate myself because of stupidly OP bosses that can unfairly kill you in one hit if you make so much as one mistake.
Coming from 500 hours of playing Tekken online and seriously trying to learn Tekken...Tekken has more depth and is more difficult than Sekiro's very basic dodge, deflect and chip away at health style of combat ever will. It's not the combat that makes Sekiro hard...it's the OP enemies.