Kiwami 2 you should burn through the story in no time, Heartland.
If you do the side stuff, you won't get it done in time
I’m thinking you may be right, though I did manage to do a handful of really short sidequests so far. I recall playing through the Japanese version was really short, so much so I was taken by surprise it ended when it did, but now I’ll actually be able to understand it at least so it may take me a bit more time. Apparently job expects me back July 18 so that’s good I have another week(though with a doctors note may not be until August 3rd…hope to fix that) so maybe I can rush through it. Sadly going back a day before Stray comes out, really wanted to be able to take my time with that game instead of just on the weekends.
But anyway, I’ve gotten just past Kiryu meeting Ryuji and it’s a fun scene but I think I can understand your stance on the story in this game…it almost comes off like Solid and Liquid Snake, wonder if that was the inspiration lol. But I guess I’ll see. Come to think of it I still never got far in the first Kiwami, got to the last few chapters in 0, never finished 5 and should get that one on steam too. I do wanna go through 6 again. I got 7, and now have to decide if I want to finish my PS4 file or start over on here instead….but that definitely won’t be done in one week.
Had forgotten the Klonoa remake was out until I watched Okayu stream some of it, so I decided I’d try it out. I never finished either of them, only have very brief memories of what seems to be the first boss and I think the villain especially left an impression on me to make it as memorable as it was. I remember feeling like it was a bit like Kirby 64, so playing it now I realize it’s more different but I’m surprised there’s more comparisons to Sonic for some reason.
So I beat them both yesterday and the day before. Not terribly long games but to be honest I felt the second game dragged a bit with a lot of its reused levels, and even the first I didn’t really enjoy its last one. Still overall enjoyable experiences, even if I could nitpick some of the mechanics and story beats a bit. The art direction is still probably my favorite part aside from some really not great npc designs lol. It was enough to make me try some fanart.
Lastly I’ve been playing this game called Blue Fire. I’d heard about it on some channel that reviews stuff loosely resembling Dark Souls…I guess the atmosphere is kind of there, but it reminds me more of Zelda, mixed with some Hat in Time platforming (there’s even a hat kid dance emote you can find) but I think I’d almost rather it be this way. Thing is, comparing it to the last Zelda clone I played, Tunic, I think it kind of falls short. Might not be fair to compare I guess, really going for different stuff, but I suppose it’s harder to impress me now in general. Still a fun game so far, but it’s just 3D platformer Zelda if it was only dungeons and no downtime between them unfortunately.