- Joined
- Aug 24, 2018
So it's been about a month since I beat S3 and I still largely feel the same as I did days after finishing it.
I still believe the biggest flaw is the severe lack of a main villain. That should have been Niao Sun's role, but it just didn't happen. I don't necessarily even mean we had to see her that often in cut scenes or a fight, it would have been fine if Ryo and Shenhua simply heard of Niao Sun through word of mouth. But we get none of that and she feels shoe-horned into the game at the end.
I think overall the story is good considering the circumstances, and the rushed ending with the inserted random sidekicks and Niao Sun demonstrates the team ran out of time and money. No doubt more was planned for the ending, I'm sure of it. Likewise I'm sure more would have been done to flesh out the relationship between Shenhua and Ryo in Niaowu if it were possible.
Like most players I was immediately frustrated with the lack of concrete answers, but the passing of time has led me to appreciate that this is a slow-burner game much like the first one. My concern however isn't so much to do with the pacing of the story if it was guaranteed that we're getting 4, 5, etc. My worry is actually whether S3 could afford a slow-burner pacing when perhaps impact would have been more likely to draw in new players, generate excitement and make it easier to attract additional investment.
So in sum, good story given the circumstances, but concerned with pacing given those circumstances and whether S3 delivers enough to keep investors on board.
I still believe the biggest flaw is the severe lack of a main villain. That should have been Niao Sun's role, but it just didn't happen. I don't necessarily even mean we had to see her that often in cut scenes or a fight, it would have been fine if Ryo and Shenhua simply heard of Niao Sun through word of mouth. But we get none of that and she feels shoe-horned into the game at the end.
I think overall the story is good considering the circumstances, and the rushed ending with the inserted random sidekicks and Niao Sun demonstrates the team ran out of time and money. No doubt more was planned for the ending, I'm sure of it. Likewise I'm sure more would have been done to flesh out the relationship between Shenhua and Ryo in Niaowu if it were possible.
Like most players I was immediately frustrated with the lack of concrete answers, but the passing of time has led me to appreciate that this is a slow-burner game much like the first one. My concern however isn't so much to do with the pacing of the story if it was guaranteed that we're getting 4, 5, etc. My worry is actually whether S3 could afford a slow-burner pacing when perhaps impact would have been more likely to draw in new players, generate excitement and make it easier to attract additional investment.
So in sum, good story given the circumstances, but concerned with pacing given those circumstances and whether S3 delivers enough to keep investors on board.