- Joined
- Jul 28, 2018
- Favourite title
- Shenmue IIx
- Currently playing
- Ghost of Tsushima
- PSN
- mjqjazzbar
Not that anyone who makes this argument cares, but here are several reasons why I disagree:
Please feel free to add your thoughts! I would like to keep adding.
- No passing of time in Yakuza, unless you move the story forward. You could accomplish multiple months' worth of side stories in these games in a single in-game day if you so choose
- Yakuza games constantly tell you where to go, without any direct investigation. The mini map always has a glowing waypoint conveniently pointing to your next story beat
- Mini games typically have little to no relevance on the main story or the main character's motivations. They're more of a window dressing; a very nice window dressing, but something you can completely avoid if you choose. In Shenmue, many mini games are there to either refine your QTE skills, foreshadow future gameplay elements, or help you earn money to move the story along
Please feel free to add your thoughts! I would like to keep adding.