RyoHazuki84
俺が益荒男
The funny thing was that Japan was still getting DC games until 2007 while other territories were discontinued from 2001 or 2002. As much as Saturn fans will hate me for saying this, but I think firing Stolar was a big mistake. He was the one who pushed for Dreamcast. For all the shit he gets for Saturn, he came into Sega when Saturn was at its worst, and Sony and Nintendo were going neck and neck. It wasn't his fault that it had a rush launch at $400, and that it was difficult to program for (apparently, this was the case of mostly non-Japanese developers because they weren't provided any guides on how to work with the Saturn as a result of the rushed launch). Saturn's rushed launch fucked up Sega's relationships with retailers, which also carried over to the DC days, and that happened before Stolar. In context to Sega in the US, I hate to agree that Saturn wasn't their future in that sense. When you strike out, there's always the next inning, and that's what Stolar did, but tragically he still lost the game.
I think if Sega kept Stolar around, he probably would've kept DC alive until 2003 or 2004, and he sure as hell would have never canceled Shenmue II's North American release at the last minute.
As stated before, an accumulation of Sega's failures was what brought them down.
I think if Sega kept Stolar around, he probably would've kept DC alive until 2003 or 2004, and he sure as hell would have never canceled Shenmue II's North American release at the last minute.
As stated before, an accumulation of Sega's failures was what brought them down.