- Joined
- Aug 10, 2018
I personally would love to see Shenmue made in the Dragon Engine. Only because I feel like whatever tools they used to construct character models in Shenmue carried over into their character designs today. The reason why Shenmue and Yakuza get so much comparisons has a lot to do with them sharing the same graphical DNA as each other.
But I don't know if that would be the right move in the long term. I can't say for certain if they should keep UE4 until I see footage of the final build. Ryo and Shenhua look great, but Lan Di looked busted and we still have not seen Ren or Niao Sun. We may even get a Xiuying appearance who knows. Those are the characters I want to see before passing further judgement. But basing off the most recent screenshots we're seeing, I think we're headed in the right direction.
With that being said, it would be cheaper for Sega to contract YSNET for Shenmue IV and V and more profitable as they would receive more back end profit by cutting the middleman (Deep Silver) out of the equation.
But I don't know if that would be the right move in the long term. I can't say for certain if they should keep UE4 until I see footage of the final build. Ryo and Shenhua look great, but Lan Di looked busted and we still have not seen Ren or Niao Sun. We may even get a Xiuying appearance who knows. Those are the characters I want to see before passing further judgement. But basing off the most recent screenshots we're seeing, I think we're headed in the right direction.
With that being said, it would be cheaper for Sega to contract YSNET for Shenmue IV and V and more profitable as they would receive more back end profit by cutting the middleman (Deep Silver) out of the equation.
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