the_phoenix_mirror
10 years early.
- Joined
- Feb 26, 2021
- Location
- The good ol' US of A
- Favourite title
- Shenmue II
- Currently playing
- Daytona USA Iraq version
Instead of it being released on the Xbox, do you think it would've sold better on the PS2?
i havent played shenmue 3 yet and based on feedback i've seen, we have already come to the same opinion :)Shenmue 3 is going to be much better as an animation.
i havent played shenmue 3 yet and based on feedback i've seen, we have already come to the same opinion :)
GTA San Andreas sold 17 million copies on PS2. Shenmue didn't need to be remotely close to those numbers to have been sustainable. I will bring a number from pure intuition (without a serious analysis behind it), but I guess having 1 or 2 million sales for each installment would have been enough.I don't think it would have done much better, I know what I prefer but the mainstream would have wanted to play GTA as a city exploration game.
Of course having been released already on Dreamcast would have deducted some sales from an eventual PS2 version, but the point precisely is that a platform that ended up selling 158 million units would have some untapped audience, that could have liked Shenmue but not had a Dreamcast.You would also need to consider that Shenmue 2 had already been released on the Dreamcast in the European and Japanese territories, and therefore most people who wanted to play the game had already done so (except for the US region).