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- Aug 8, 2018
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https://www.usgamer.net/articles/shenmue-3-feels-like-a-modern-dreamcast-game
Best part of the article IMO:
Shenmue 3 feels like a game made in a vacuum, like Yu Suzuki was in cryo-stasis for years and was woken up to make a new game. For some people, this is not a great thing. But for some folks, myself honestly included, it's a perfect pitch. You don't see the smoothing over of mechanics or interlocking gears of modern action-adventure games. Shenmue 3 preserves this smattering of game mechanics and features all bottled up in a single experience, in a way only the Yakuza games have been able to replicate over the last two decades.
Also an interesting bit there: "There is no map, so you're forced to use signposts and other physical objects in the world to understand where to go next."
This is contradicting what we saw in the IGN gameplay videos. Could that mean you have to buy maps like Shenmue 2?
Best part of the article IMO:
Shenmue 3 feels like a game made in a vacuum, like Yu Suzuki was in cryo-stasis for years and was woken up to make a new game. For some people, this is not a great thing. But for some folks, myself honestly included, it's a perfect pitch. You don't see the smoothing over of mechanics or interlocking gears of modern action-adventure games. Shenmue 3 preserves this smattering of game mechanics and features all bottled up in a single experience, in a way only the Yakuza games have been able to replicate over the last two decades.
Also an interesting bit there: "There is no map, so you're forced to use signposts and other physical objects in the world to understand where to go next."
This is contradicting what we saw in the IGN gameplay videos. Could that mean you have to buy maps like Shenmue 2?