Truck_1_0_1_
I Don't Know, but I Have You!
- Joined
- Aug 5, 2018
- Location
- Barrie, Ontario, Canada
- Favourite title
- Shenmue II
- Currently playing
- Tinhead
- PSN
- Truck_1_0_1_
- Steam
- Truck_1_0_1_
Any recommendantions about Y3, Y4 & Y5?
Basically, there are a few of us that deem 3 and 5 to be among the best, while many don't like them and say 4 is best.
I'll break it down like this:
3:
Pros:
- Wonderful story, more heartfelt and universal than 4 or 5, but not as, "adult," if you can say that. Characters as well, just a fantastic cast from top to bottom.
- A ton of varied gameplay, lots to see and do; you will spend 20 hours minimum on the game, even if you don't complete a single sidestory (outside of the mandatory ones, of course).
- A phenomenal soundtrack that keeps you in things.
Cons:
- First fighting system of its type in the series on PS3, thus they were still working out the kinks; it's far from bad, but they refined it for 4 and 5 and you hit the ground running in those games, whereas in 3, you need to build up Kiryu's skills before opening up his wide array of attacks (this turned a lot of people off, who weren't willing to stick with it).
- I still maintain that it looks better than 4 and it doesn't look bad at all, but it isn't the best-looking Yakuza game.
3 is my absolute favourite game in the series and always will be; I rank it 3rd best, of the 17 titles in the series.
4:
Pros:
- 4 characters to play as, so a ton of great, varied gameplay to be had.
- A much-more mature, Crime-oriented plot, than 3.
Cons:
- Despite having 3 new characters, you may not like everyone's fighting style; I dislike Tanimura's to death and many dislike Saejima's. Pretty universal-praise on Kiryu and Akiyama's fighting styles.
- While a more mature plot, at times it falls off the rails and the major players are not strong at all, in comparison to 3's characters (don't mean physical strength, I mean characterization).
- 2 locations down to one, albeit more-expanded; this was not met with praise with the majority of gamers who played the game (I'm indifferent).
4 is my fourth least-favourite in the series and I rank it 3rd worst, of the 17 titles in the series.
5:
Pros:
- Biggest and most-varied gameplay in the series (until 7). Tons to do, tons to play around with, my first go-around ever was when it came out in 2012 (I wasn't well-versed with the series or Japan, yet), I did not substories or anything of the, "Another Life," portions of gameplay and it still took me 26 hours to beat. A platinum can take upwards of 90 hours, so there's a ton packed in here. 5 characters are now playable.
- Absolutely phenomenal cast of characters and an insanely-good plot.
- 5 cities and a few more locations to roam around in
- Arguably the best soundtrack in the series
Cons:
- Like with 4, Haruka and Shinada's, "combat," styles may not be your cup of tea (I had 0 issues with it).
- The final boss; the consensus is either that they're terrible or underwhelming (I'm indifferent; I feel they make sense to be in the position they are in).
- If you aren't a fan of, "too much," then this can be overwhelming, IF you choose to dive in completely and platinum it.
There was a full 2+ years and a new engine constructed for this game, which really showed that RGG Studios wished to put a ton of effort into 5 and it shows in spades; this was a game crafted with love and heart (like 7).
It is my second favourite in the series and I deem it 2nd best, of the 17 titles in the series (was always #1 until 7 came out).
That's pretty much it, from my POV; you can't go wrong with either 3, as every RGG game since its inception, is an 8/10 game or better.
Of course, if you're picking up the remastered versions that came out this year, the technical notes of 3 and 4 that I wrote above, basically go out the window; the only thing that remains the same is the overall look and the plot of each game.