- Joined
- Jul 28, 2018
And i still have to give this game a big bonus point for its combat.
I'm not really a turn based combat fan, i can play stuff like FF9 or whatever and its fine
but it doesnt really excite me. Same for the old Yakuza brawler style gameplay.
Its fine, it works but if i play like Yakuza 0 für 100 hours, the brawler gameplay is nothing special anymore for me
after 30 hours. Then i'm most likely just repeating 1-2 of the moves that do the most dmg.
I'm not even really looking at the screen anymore, its just whatever.
But i'm like 130 hours in Infinite Wealth now and i have to say the combat is still really fun.
I never thought to myself that the combat is boring in this whole time frame. Not even once.
You can do so many job combinations in your group, keep skills from other jobs, buffs, de buffs, group attacks,
skill combos ... even the basic attacks work very well with the team partner coop attacks.
The group collision damage is great. You can throw all these types of grenades and there are
tons of status effects like bleeding and so on. You can stun enemies, let enemies fight for you, poison them ...
Suddenly you can directly control a character brawler style like in the old games as a special move.
And if you are overleveled for a basic fight, just end the fight with one button.
I also really like that you can unlock all of the character outfits as job costumes.
So theres always something new to look at. It all helps to keep things fresh.
Yeah, this is great. I honestly would give this whole combat mechanic like a 9 out of 10.
I think there could be some adjustments in terms of where your characters are allowed to go
and how much the enemies are allowed to move in a fight but other than that
i think this is really good combat gameplay.
I'm not really a turn based combat fan, i can play stuff like FF9 or whatever and its fine
but it doesnt really excite me. Same for the old Yakuza brawler style gameplay.
Its fine, it works but if i play like Yakuza 0 für 100 hours, the brawler gameplay is nothing special anymore for me
after 30 hours. Then i'm most likely just repeating 1-2 of the moves that do the most dmg.
I'm not even really looking at the screen anymore, its just whatever.
But i'm like 130 hours in Infinite Wealth now and i have to say the combat is still really fun.
I never thought to myself that the combat is boring in this whole time frame. Not even once.
You can do so many job combinations in your group, keep skills from other jobs, buffs, de buffs, group attacks,
skill combos ... even the basic attacks work very well with the team partner coop attacks.
The group collision damage is great. You can throw all these types of grenades and there are
tons of status effects like bleeding and so on. You can stun enemies, let enemies fight for you, poison them ...
Suddenly you can directly control a character brawler style like in the old games as a special move.
And if you are overleveled for a basic fight, just end the fight with one button.
I also really like that you can unlock all of the character outfits as job costumes.
So theres always something new to look at. It all helps to keep things fresh.
Yeah, this is great. I honestly would give this whole combat mechanic like a 9 out of 10.
I think there could be some adjustments in terms of where your characters are allowed to go
and how much the enemies are allowed to move in a fight but other than that
i think this is really good combat gameplay.
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