One minor issue is with the implementation of music... it just seems a bit messy - When I Spar, I noticed during the loading screen a different piece of Background Music plays for a brief second. I've also had a similar situation in Shenhua's how when starting a conversation with her.
- Corey Marshall is self-aware and you can kinda tell in the tone of his voice with some of the NPC interactions.
Doesn't sound much worse than Shenmue 2 in that respect thankfully. I spent far to much time watching those NPCs and they would warp around all the time, even following you from Hong Kong to Kowloon, and never going home when it gets dark etc. Pity they couldn't get it working as well as Shenmue 1 in either sequel, but no big deal.I'm taking my time with it and loving the hell out of it so far. I noticed some characters do have schedules although maybe slightly more limited than they were in the past. The game does cut corners but understandably so due to the budget constraints. But it was kinda cool to be hanging out around the Sunmeadow Grave area and look over and see the little girl (the drawing in the dirt girl) from the Village square sitting on the wharf with her feet in the water talking to a friend. Some of them do have schedules but it's definitely cutting corners and not as in depth as it once was. You'll see warping. For instance, I was talking to an elderly couple playing some gambling game. The night transition hit and when we came back into game they had magically warped out of sight. So yeah, the game is cutting corners to some degree.
Doesn't sound much worse than Shenmue 2 in that respect thankfully. I spent far to much time watching those NPCs and they would warp around all the time, even following you from Hong Kong to Kowloon, and never going home when it gets dark etc. Pity they couldn't get it working as well as Shenmue 1 in either sequel, but no big deal.
I'm playing in the Japanese language, but what I've noticed is Ryo's facial expressions almost seem baffled during some of the interactions....I don't know if its so much self awareness (I can't comment on Corey's performance as I'm not playing with it) but yeah, it seems to me he's more baffled than anything else.
Fish out of water type feeling. For instance, when talking to the gossipy women who are making the "are you Shenhua's boyfriend" type insinuations, his facial reactions are kind of hilarious to me as he's kind of baffled by their BS.
I've noticed a lot of baffled facial expressions from Ryo this time around :)
Yeah, I'm just glad they didn't abandon that entirely. Its NPCs still feel more "alive" than pretty much any other games NPC that's for sure!I'm impressed they even have schedules at all. If they really wanted to stretch the budget they could have cut them out completely but no, they still have schedules to some degree. And it's kind of awesome to see.
I'm inclined to believe this game is around the 10 million mark. Maybe 12 million at best. You can see the rough edges. But I'm really impressed how much they pulled off considering that budget. It's super impressive as a whole.