KillTheBullshitWeb
Banned
- Joined
- Feb 20, 2021
- Favourite title
- Shenmue IIx
Is anyone willing to write a tutorial for that?
Last edited:
I think it depends on what you want out of a mod, really.@spud1897
Yeah I know them, but that's a how-to-mod-the-game.
I am asking for a "How-To-Create-Mods".
Edit:
I've changed the title of this thread.
Oh I didn't know that this is necessary.I further updated your title to clarify that this is a request for a guide, and not a guide itself.
Hopefully somebody can point you in the right direction!
But isn't the general way, no matter what game you want to mod, like this:I think it depends on what you want out of a mod, really.
Again, it depends on what you want of a 'mod'. All of the stuff you're saying is exactly what I've already done but am porting to UE4 itself and/or creating tools for. So again, it depends what you want to answer that question.But isn't the general way, no matter what game you want to mod, like this:
1. extract game specific files (assets, scripts/code for functions, like game mechanics)
2. identitfy every single file (what is it, what does it)
3. convert to a format that is editable if necessary
4. edit the file
5. convert it back to game specific format
6. replace the edited file with the original, or keep both but let the first override the second
?
Only need to know the tools and document them I guess.
The documentation is already basically complete, so I'm not sure what more you're asking for.. if you're already well versed in modding games.Only need to know the tools and document them I guess.
Yes and I've found already some tools here.Sure, I have tools to replace models, or replace textures. I could alter game scripts and even implement engine-level changes. But things need to be created in order to be used and while I've done most of this stuff, I feel like the best way is to port things to modern tools, instead of simply patching the old engine etc.
MiscTools can disable the UI entirely with the F8 hotkey. And all of the tools and resources posted are all for the re-releases.Yes and I've found already some tools here.
At the moment I am only interested in modding the PC re-releases, I like the old engine and the assets and I am not that much into changing anything of the look (except maybe some posters or stuff where you could read something on it).
I am more interessted in changing some mechanics or cut someting out (the races for example), or remove the UI in FREE mode and in battle mode.
Just some examples.
Some lore speedup would be useful too, to get earlier to a n actual goal (meeting Terry in Shenmue I for example.. why Ryo just force the first member of the Mad Angels to take him to their boss? Every gang has a boss... o_0, no need for asking days the same questions in the same location...).
Yes I know, I tried to use it but I need that Cheat engine thing first.MiscTools can disable the UI entirely with the F8 hotkey. And all of the tools and resources posted are all for the re-releases.
I appreciate that, but you did say 'how to create mods'Yes I know, I tried to use it but I need that Cheat engine thing first.
But the existing of a tool is not a documentation or even a tutorial how to use it.