- Joined
- Dec 4, 2019
Just wondering how people see this franchise progressing after Shenmue III.
Do you see it progressing more as a fighting game series with RPG elements or do you think there will be more emphasis on it being a RPG series with some fighting game elements?
One of the reasons I first became interested in Shenmue is because it was made by Am2 and the game had a heavy emphasis on training/developing your characters martial arts skills. The main draw for me was that it's roots was in a fighting system based on Virtua Fighter. Obviously everyone has their own take on what interests them, and people like the franchise for different reasons. Over the years I appreciate the 'RPG' elements a lot more than I did on my 1st playthrough of Shenmue 1. It just wouldn't be a Shenmue game without those elements now.
The revelation that it started life as Virtua Fighter RPG really struck a chord with me back in the day. But these days I feel the fighting game elements are taking a bit of a backseat. Whilst I do like how the fighting system has developed from it's Am2 days, it has it's upsides but it's far from perfect. The sad reality is that you can shinbone smash opponents into oblivion, the 1on1 fights don't feel as rewarding as Shenmue II and the subtle touches and finesse that makes the Virtua Fighter series so respected is kinda missing from Shenmue III.
At times in Shenmue II it felt like I was playing a 1on1 fighting game within a RPG. I really enjoyed replaying through those fights and also discovering new opponents such as Eileen and Izumi. I'm hoping the next patch will remove the weaknesses and the announced DLC will introduce some more variety.
As it stands I'm happy with the game overall and I'd happily fund the game via Kickstarter again.
But deep down I'm still hankering after a bit more as even to this day I still think of Virtua Fighter RPG being the reason why Shenmue exists in the first place.
Just putting my thoughts out there.......
Do you see it progressing more as a fighting game series with RPG elements or do you think there will be more emphasis on it being a RPG series with some fighting game elements?
One of the reasons I first became interested in Shenmue is because it was made by Am2 and the game had a heavy emphasis on training/developing your characters martial arts skills. The main draw for me was that it's roots was in a fighting system based on Virtua Fighter. Obviously everyone has their own take on what interests them, and people like the franchise for different reasons. Over the years I appreciate the 'RPG' elements a lot more than I did on my 1st playthrough of Shenmue 1. It just wouldn't be a Shenmue game without those elements now.
The revelation that it started life as Virtua Fighter RPG really struck a chord with me back in the day. But these days I feel the fighting game elements are taking a bit of a backseat. Whilst I do like how the fighting system has developed from it's Am2 days, it has it's upsides but it's far from perfect. The sad reality is that you can shinbone smash opponents into oblivion, the 1on1 fights don't feel as rewarding as Shenmue II and the subtle touches and finesse that makes the Virtua Fighter series so respected is kinda missing from Shenmue III.
At times in Shenmue II it felt like I was playing a 1on1 fighting game within a RPG. I really enjoyed replaying through those fights and also discovering new opponents such as Eileen and Izumi. I'm hoping the next patch will remove the weaknesses and the announced DLC will introduce some more variety.
As it stands I'm happy with the game overall and I'd happily fund the game via Kickstarter again.
But deep down I'm still hankering after a bit more as even to this day I still think of Virtua Fighter RPG being the reason why Shenmue exists in the first place.
Just putting my thoughts out there.......