Okay, so I encountered this oddity in 2014, during a playthrough of Shenmue IIx. Let me give a brief introduction:
I first got Shenmue II a few weeks after its release along with an Xbox. I don't remember the exact date, but it had to have been an early version of the console. When I played Shenmue II on it, I noticed the same music differences everyone else did, like these:
Fast forward a lot of years and playthroughs, and that original Xbox's disc drive was having major issues properly ejecting without some "help". So I got another one from a friend. Also got another copy of Shenmue II as a gift. I was using this copy of II and the new original Xbox to play the game again in 2014, and suddenly, I had a realization...what was commonly referred to as the "Dreamcast" version of the ending music where Ryo and Shenhua finally see the giant mirrors was playing on my Xbox copy of the game:
It for sure happened. I took a crappy cell phone video of it and sent it to LanDC as I was talking with him one day. I scoured the disc itself, case, and manual for any difference, thinking maybe it was a revision of Shenmue II that was not very well known. I couldn't (and still can't, even with that copy compared to another one I bought after my original was stolen) see any difference whatsoever. So my theory is that for some reason, the Xbox hardware was the only issue. I am not a technical person, so someone here may destroy that thought, but it is the only solution I can think of. I am currently playing through Shenmue II (my third copy) on yet another Xbox (other one was stolen as well), and will see if this happens again, as well as if the other offending tracks are different from the "Dreamcast" versions.
I found some information on Xbox revisions:
http://www.informit.com/articles/article.aspx?p=367210&seqNum=2
http://xboxdevwiki.net/Hardware_Revisions
http://www.racketboy.com/forum/viewtopic.php?p=755098
Does anyone else happen to have a IIx save file somewhere near Guilin so we can test this?
I first got Shenmue II a few weeks after its release along with an Xbox. I don't remember the exact date, but it had to have been an early version of the console. When I played Shenmue II on it, I noticed the same music differences everyone else did, like these:
Fast forward a lot of years and playthroughs, and that original Xbox's disc drive was having major issues properly ejecting without some "help". So I got another one from a friend. Also got another copy of Shenmue II as a gift. I was using this copy of II and the new original Xbox to play the game again in 2014, and suddenly, I had a realization...what was commonly referred to as the "Dreamcast" version of the ending music where Ryo and Shenhua finally see the giant mirrors was playing on my Xbox copy of the game:
It for sure happened. I took a crappy cell phone video of it and sent it to LanDC as I was talking with him one day. I scoured the disc itself, case, and manual for any difference, thinking maybe it was a revision of Shenmue II that was not very well known. I couldn't (and still can't, even with that copy compared to another one I bought after my original was stolen) see any difference whatsoever. So my theory is that for some reason, the Xbox hardware was the only issue. I am not a technical person, so someone here may destroy that thought, but it is the only solution I can think of. I am currently playing through Shenmue II (my third copy) on yet another Xbox (other one was stolen as well), and will see if this happens again, as well as if the other offending tracks are different from the "Dreamcast" versions.
I found some information on Xbox revisions:
http://www.informit.com/articles/article.aspx?p=367210&seqNum=2
http://xboxdevwiki.net/Hardware_Revisions
http://www.racketboy.com/forum/viewtopic.php?p=755098
Does anyone else happen to have a IIx save file somewhere near Guilin so we can test this?