- Joined
- Aug 10, 2018
I think the situation would be even worse if they'd ported it to the PS2. In order to get it running as well as it was on the Dreamcast (which itself isn't all that well) on the PS2 they'd have to basically rebuild it from the ground up. And then nobody would buy it because they're too busy playing GTA3.
The Xbox was the right platform, with it being (just like the Dreamcast) a co-operative effort between Sega and Microsoft; most Sega properties went to Xbox at the time, mostly for hardware reasons. And there weren't really any competing open-world games on the Xbox at the time either.
What Shenmue II needed was better marketing, because the only people who knew it was out on the Xbox were people who already owned it on the Dreamcast.
I agree. That's why I'm very happy to see Shenmue III on the PS4. I don't want to make any bold predictions, but I'm confident in saying that Shenmue III will be the highest selling game in the entire series. Easily
Nothing against Yakuza 1 for example it is still a good game but I still think Shenmue looks better. Which speaks for the Dreamcast Hardware
Absolutely. Shenmue looks leaps and bounds better than Yakuza 1 and 2. The engine in Shenmue in general was more ahead of it's time than Yakuza. I still love both of those games too so that's no shot at them.
I've heard those rumors about Shenmue being hard to port to the PS2, but I somehow think Yu Suzuki would've been able to have it looking phenomenal due to his programming expertise if given some time.
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