- Joined
- Jul 27, 2018
- Location
- London
- Favourite title
- Shenmue II
- Currently playing
- Remember Me (PC)
- Steam
- amirmoosavi
There's a great piece on GamaSutra for the 20th anniversary of the US launch of the Dreamcast with many devs, including Tak Hirai: https://www.gamasutra.com/blogs/Bra...t_20th_anniversary_interview_extravaganza.php
I liked this part from the interview especially:
Madness.
I liked this part from the interview especially:
I was developing the game with early-stage hardware for a long time. The final spec of the Dreamcast was still a theoretical value to us - and in fact we expected it to have three times the performance, during the development stage!
When we got the final specs we were a bit disappointed, but we figured it would happen. Then we saw assets placed onto the map, and of course the map was three times slower. I was told to get the speed up to 30 FPS. So I spend my days optimizing.
Madness.