- Joined
- Jul 27, 2018
- Location
- Milwaukee, WI (US)
Off topic, but there were issues with that port as well. I complained to them to deaf ears about the fact that they re-licensed one of the music tracks from the original Japanese version that wasn't included in the original western release but never actually put it in the re-release. It was listed in their post announcing the music prior to release so someone messed up there.I think he's referring to disappointing sales. The port itself is excellent. I'd say it's the gold standard of all the Dreamcast updates.
As far as problems go, the game had framerate issues at launch especially in areas where the original game suffered like Bantam Street. It wasn't until the Vita version got delayed where things started to turn around. When the game finally launched on Vita, it had a flawless framerate - it ran better than the PS3 port despite being on portable hardware with a fraction of the power. The PS3 version would eventually get a patch to make it as good as Vita, but at launch there were indeed problems. The PC port also had stability problems where it could randomly crash between levels; speedrunners seem to be most affected by that.
But yeah, it probably didn't sell well. They also gave the Steam version away for free during a promotion a couple years ago.