"In terms of the environments, I tried to make even small objects such as trash cans look realistic."
- Shenmue developer Masanori Oe, Jan 2000
Weekly AM2 Vol. 6 (English translation)
https://www.phantomriverstone.com/2022/07/weekly-am2-vol-6-interview-with-shenmue.html
- Shenmue developer Masanori Oe, Jan 2000
Weekly AM2 Vol. 6 (English translation)
https://www.phantomriverstone.com/2022/07/weekly-am2-vol-6-interview-with-shenmue.html