Odd that people find the combat better in Kiwami 2, seeing as its so much more basic and restrictive compared to the 4 incredibly different styles you get in Kiwami, lots of different moves, the fast style cancel move added in Kiwami (not present in 0) is actually one of the low key best improvements to the combat, makes it so darn good. I love Rush and Beast styles, and while 6 and Kiwami 2 especially do add a few Beast related moves into the Climax Heat mode I still miss them. Pity Kiwami also adds in the boss Kiwami heat moves which just plain suck, no surprise they've never reappeared since! Kiwami also has the far better tiger drop, this is fact
I love Kiwami though as a remake of the first game, so I'll always be somewhat biased.
Kiwami 2 rocks in its own regard though, new engine is amazing and the combat is vastly improved over 6 (weapons being the main readdition to the game, more heat moves being the other). Plus, its still a remake of Yakuza 2, so some of the set pieces are simply jaw dropping, especially later on in the game. Only thing I miss from the original Yakuza 2 was the Club Adam mini game/side story, it was so good, should never have been cut Nagoshi! <shakes fist>
Anyway, I've been playing much more Devil May Cry 5, loving the combat so much on SoS difficulty, it makes the bosses especially more fun. Just got missions 19 and 20 left, then its DMD mode...
Also been playing lots of Konami arcade games, forgotten how tough the old arcade Gradius games were, gonna take me quite a while to get good at these for sure!