gladias9
The Anime Is Better...
- Joined
- May 30, 2019
- Favourite title
- Shenmue II
The "project" is going VERY well but here's another thread asking for opinions.
Let's say I gave you a selection between these combat styles.
Responsive - Removing input lag from combat makes it feel pretty good.
It's very refreshing to press the kick button and have your kick come out instantly. Basic combat is miles more satisfying.
But you're required to use shortcuts for every 2+ button move (because your moves are performing instantaneously).
Hybrid - Reducing input lag by a small amount can enable you to use 2 or 3 button moves (depending on how fast you are) while still keeping some of that responsiveness.
Still, 4 button combos would require shortcuts.
Regardless, sparring is only minorly affected in both cases.
You have time to perform any skill move input during the slowdown QTE in sparring. Just keep inputting the command during the attack animation (like you already probably do).
Let's say I gave you a selection between these combat styles.
Responsive - Removing input lag from combat makes it feel pretty good.
It's very refreshing to press the kick button and have your kick come out instantly. Basic combat is miles more satisfying.
But you're required to use shortcuts for every 2+ button move (because your moves are performing instantaneously).
Hybrid - Reducing input lag by a small amount can enable you to use 2 or 3 button moves (depending on how fast you are) while still keeping some of that responsiveness.
Still, 4 button combos would require shortcuts.
Regardless, sparring is only minorly affected in both cases.
You have time to perform any skill move input during the slowdown QTE in sparring. Just keep inputting the command during the attack animation (like you already probably do).
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