I second this, any chance of the ini's once you're happy with it?would you upload your ini files for us?
I second this, any chance of the ini's once you're happy with it?would you upload your ini files for us?
Couldn't agree more, SEGA has that internal characteristic vibrancy and futuristic edge. Sharp, in-depth colours and deep saturation.Hey there! I'm new around here, haha, but not new to Shenmue. I was looking for some Reshade stuffs to see how other people experience their Shenmue. I've been fiddling around with it too. I tend to like the heavy post-processing stuff too, although I'm trying to find a really nice balance. And yeah, trying to make it work for the scene *and* the HUD & Menu's is tough going.
I also like colour. SEGA, to me, is lots of bright, saturated colours, so I've been tweaking mine accordingly. Here's some screen shots!
It's all still a work in progress, but I'm fun getting it juuuuuust right for my tastes!
I'm Robbie - good to meet you all :)
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dude this looks fucking awesome. easily the best use of Reshade with the game i have seen so far. And if you use this with Kaldaein's custom re-shade implemenation found hereI finished tweaking my profile, now it should looks good in most of conditions.
Somethime bloom effect will pop up on characters face during dialogues and cutscenes, but it's the best I can get. It is caused by adding ambient light, which is a marvelous effect, but it is injected to everything beyond a certain brightness.
As always, DOF and other effects distort the UI. There should be a shader to prevent it to happen, but I can't make it work properly. I think it may be caused by the way UI is rendered in Shenmue.
Thanks!dude this looks fucking awesome. easily the best use of Reshade with the game i have seen so far. And if you use this with Kaldaein's custom re-shade implemenation found here
https://steamcommunity.com/app/758330/discussions/0/1735462352482702818/
your UI does not get messed up.
EDIT: Ok, I found the problem: within Kaldeain's version, the MXAO, which is the ambient occlusion, doesn't work as expected, it looks inverted.
I did the same... I also tried to uninstall the whole game to clean the folder of any possible leftover file of the various reshade installations, but it did nothing.that's really weird. the only other thing i did was when i installed the custom re-shade i made sure to remove all files related to normal re-shade before extracting Keladein's .
Open reshade64.ini and look for this string:You're not the only one - I am having the same issue with the depth buffer after installing the Keladein custom. I'll give it a whirl and let you know if it fixes it for me too!
RESHADE_DEPTH_INPUT_IS_REVERSED=0