Random Shenmue III Thoughts

btw on the product sites of some german shops you can see what was updated and when
and for example on one site its stated that the german Shenmue 3 PS4 version
will have english and japanese voices. this information is from the publisher from May 2019.

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the same information is on the german Amazon page. (also for the austrian PS4 version)
but if you look at Amazon Spain, France or Italy only English is listed,
Amazon com and UK has no information at all.

my guess is that like with the Day One Edition stuff, they are just updating everything really really slowly.
 
I'll laugh if they introduce an auto save feature to stop people save scumming :p
They did.

Lower right corner:

y2mate.com-iii_fapzmrtejtk.jpg
 
Nah, I mean one of those features where they don't allow manual saves and as soon as you gamble, the game autosaves to remove the ability to save scum. A lot of modern games have been doing that over the last few years (well mostly ones with microtransactions).
 
Nah, I mean one of those features where they don't allow manual saves and as soon as you gamble, the game autosaves to remove the ability to save scum. A lot of modern games have been doing that over the last few years (well mostly ones with microtransactions).

just make a back up file of the folder on your PC
or upload a back up save file on your PS4 into the cloud or copy it to a external usb drive.
if you mess up in your game, close it and overwrite the existing file with the backup.
i did this on PS4 for other games because there are games where they want you to fail at gambling
so that you pay in real money out of frustration.
i just made one perfect save file and everytime i messed up, i overwrote the messed up file with the perfect one.

3.0
 
To stop easy save scumming they'd need to auto-save during every gambling outcome and not allow multiple saves, or it'd be kinda pointless. I don't think that trade-off is worth it.
 
Dragon Quest XI has a forge where you craft items, weapon, armor, accessories, etc. If you save and mess up, and try to use the forge again to retry (you can make items with +1 - +3 modifiers or fail completely) the forge steams and the game tells you it needs to cool off. You have to wait 15 mins real time until you can use it again. They did this to prevent save scumming.

On the other hand this is really easy to get around. The forge is only restricted on your last save file. So, just save two or more save files before using the forge and load any save file before the last one and then viola, no waiting to retry with the forge. Rinse and repeat.

Strangely Dragon Quest XI also has several actual casinos with slots amd poker and roulette and other luck based games and somehow there are zero save scum limitation measures. You just save and reload and get an insane amount of tokens.

Whats this have to do with Shenmue, you ask? Well if there are ways to prevent save scumming I will try my best to find a work around. After all, breaking Shenmue is a part of the experience.
 
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Who cares about save scumming? It annoys me that modern games, even outside of microtransaction reasons, are forgetting they are games and get uber serious with everything. You barely have cheat codes nowadays. If you don't want to do it then don't, simples.

I agree. It's ridiculous that some games on the Switch have disabled the ability to back up save files to the cloud because people might use it to cheat. Like, who cares if people cheat? What's it to the developer or publisher? I can understand with online games, I guess (although shouldn't they just save to a cloud anyways?), but for ordinary single player games, I don't get the motivation.
 
Well, Kojima shares that they are in crunch time polishing up Death Stranding for the November 8th release.

We can assume Shenmue is putting in a lot of work as well these last couple of months as we spiral towards November 19th, so long as the date continues to hold.

I get lambasted any time I bring up a delay til January, but I still feel that move happening in my gut and I can't shake it. Remember, we didn't know anything about the delay til November til pretty close to its next public appearance. Also, Days Gone was pushed back a couple of months only 2 or 3 months before it's original release date, maybe sooner than that.

A lot can come about in improvements, guys. I can see it in the last KS update. I think we'll be in for a fairly decent upgrade by the time we see it at Gamescom. The E3 build was probably from mid to late May, if I had to guess.
 
I just listened to the recent Metal Gear Mondays podcast where Ryan Payton talks more about his involvement with Shenmue III. For those who haven't heard it, Ryan confirms he's still an advisor, giving feedback on current builds, that Yu and co are absolutely putting everything they've got into the project despite roadblocks along the way (he cites building a new team, most of whom haven't worked together before). He says it's a Yu Suzuki game to the core -- it really has the vibe of the original Shenmue games -- that it's not going to be revolutionary likes those games were, and suggests there could be elements people may not like (like with the originals, I guess)...

He also knows how many Shenmue games Yu wants to make, but doesn't divulge that info :p It's a good listen.
 
I just listened to the recent Metal Gear Mondays podcast where Ryan Payton talks more about his involvement with Shenmue III. For those who haven't heard it, Ryan confirms he's still an advisor, giving feedback on current builds, that Yu and co are absolutely putting everything they've got into the project despite roadblocks along the way (he cites building a new team, most of whom haven't worked together before). He says it's a Yu Suzuki game to the core -- it really has the vibe of the original Shenmue games -- that it's not going to be revolutionary likes those games were, and suggests there could be elements people may not like (like with the originals, I guess)...

He also knows how many Shenmue games Yu wants to make, but doesn't divulge that info :p It's a good listen.

Got a link and timestamp?
 
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