General RGG Discussion

Ichiban at level 17, still in chapter 4. Slowly grinding away and got caught in an endless loop again with the enemies mentioned above. Completed the cinema trophy and absolutely loved it; I don't know when, but I will be the goat head for a Halloween costume, for sure.
 
Ichiban at level 17, still in chapter 4. Slowly grinding away and got caught in an endless loop again with the enemies mentioned above. Completed the cinema trophy and absolutely loved it; I don't know when, but I will be the goat head for a Halloween costume, for sure.

Yeah, the cinema game is a lot of fun and gives decent attribute points.

I hear you on the grinding. I think I've done almost everything the game has to offer side content wise but I've loved every minute of the 83 hours I've spent with it so far.

I noticed Salty Yen is back to playing. I'm curious to watch his playthrough. I can't imagine he's gonna do every side story and what not and I imagine he'll be doing a straight playthrough of story only...so I'm curious to see how the game deals with that. Does it level everything to cater to the way the player plays? Or is it all set levels that will require the player to grind no matter what.

The hardest boss fight I've had so far was Majima and Saejima and they were both at around lvl 50...but I was also hovering around lvl 51-52 with my party...so I have to wonder if they were set levels or if the game adjusts on the fly to meet the players current level given there are no difficulty options.
 
They are definitely set; I grinded Ichiban up to level 10 before doing the Kamurocho dungeon and all of the guys he fought were the same level as what I fought (he was at level 6).

Not to continually pick on the guy, but I HATE that he only does a 30 minute video at a time; I'd much rather have a release every 2-3 days and 1-2 hours of gameplay, than a daily release of 25 minutes. I also 100% get that he tries to infuse a bit of culture, but he has talked about Oden, Katsu and Gyudon for 5 minutes or so, EVERY TIME he's done a playthrough. And he talked about Yoshinoya, in a game that has Matsuya only... and Matusya's better anyways :p.

But yes, beggars can't be choosers; I'll just sit down, shut up and accept that there is someone who is willing to do these translations, in the world.

At least he didn't bash Yakuza 6 again (outside of one mention in the first video) constantly, like he did in his previous playthroughs.
 
Not to continually pick on the guy, but I HATE that he only does a 30 minute video at a time; I'd much rather have a release every 2-3 days and 1-2 hours of gameplay, than a daily release of 25 minutes. I also 100% get that he tries to infuse a bit of culture, but he has talked about Oden, Katsu and Gyudon for 5 minutes or so, EVERY TIME he's done a playthrough. And he talked about Yoshinoya, in a game that has Matsuya only... and Matusya's better anyways :p.

But yes, beggars can't be choosers; I'll just sit down, shut up and accept that there is someone who is willing to do these translations, in the world.

At least he didn't bash Yakuza 6 again (outside of one mention in the first video) constantly, like he did in his previous playthroughs.

Yeah, I kind of wish he would do an hour per vid or something a bit more meaty too. Oh well though.

It's nice not to hear the constant Y6 bashing. I still find it kind of interesting how Western Fans seemed more receptive of Y6 than Japanese fans seemingly were towards it. ( looks around shiftily and waits for charge of racism on my behalf ;) :D )
 
I have the R1 + O, R1 + Δ, L1 & Δ counter attacks in Y3 now and the fighting makes more sense
because you can bait the enemies and then counter every single attack.
Its still very different than the other games because the oldschool brawler button mashing simply doesnt work,
sometimes a enemy blocks a complete 6+ square triangle combo and then attacks immediately.
The counter attacks are pretty easy against 1 or 2 enemies but not against 3+.
So this almost feels more like a duel in the wild west now, who attacks first and how fast can you counter.
I guess this can be pretty frustrating for the brawler action fans but i kind of like it.
 
That fight vs Kanda in the hotel :grin:

But yeah, with the counter attacks and the health upgrades,
he was way way way way way way way waaaaaaayyyyyy more easy than Tetsuo Tamashiro.
Even with all of Kanda's minions and then the whole boss fight i only used one sushi set.

Is it worth to get full hearts for all the 9(?) hostess girls? Seems pretty long and "grindy".
And what about the other mission where you have to find a hostess and make her the new #1.
I did that twice, is it worth to do that for all 4-5(?) girls? I dont care about more money rewards, i already have
more than 1 mil Yen on Kiryu's bank account.
 
I just started playing Yakuza 3 and I really like it so far. I know have every Yakuza game available on my Ps4. I own a copy of Yakuza for some time now but I have not touched it yet. I wanted to play the series in the right chronological order. Now I can do that because I have copy of the collection now.

I also need to finish the saga before Yakuza 7 is available in the west. But it won't get released that fast I guess. We do not even a release date yet.
 
To the people playing Yakuza 7 how would you rate the game? How does it compare to the previous titles? Is it really grindy?

So far, I'd give an unequivocal, rounded 10/10.

It is almost IDENTICAL to the previous Dragon Engine games, save for the combat, which, of course, is 100%, unequivocally, COMPLETELY different lol.

It is only grindy if you make it grindy; I'm in chapter 4 and Ichiban is halfway between levels 19 and 20; I highly doubt many have had him that high, that early (Dan probably did as well) and I have spent a ton of time grinding and leveling up the guys.

The story is awesome thus far, Ichiban is an incredible character (they did a brilliant job) and Yokohama is a very interesting (and HUGE) location, with a lot to do and a lot of quirks.

I'm going to be with this game well into March, which is the longest I've ever gone with a Yakuza game.
 
So far, I'd give an unequivocal, rounded 10/10.

It is almost IDENTICAL to the previous Dragon Engine games, save for the combat, which, of course, is 100%, unequivocally, COMPLETELY different lol.

It is only grindy if you make it grindy; I'm in chapter 4 and Ichiban is halfway between levels 19 and 20; I highly doubt many have had him that high, that early (Dan probably did as well) and I have spent a ton of time grinding and leveling up the guys.

The story is awesome thus far, Ichiban is an incredible character (they did a brilliant job) and Yokohama is a very interesting (and HUGE) location, with a lot to do and a lot of quirks.

I'm going to be with this game well into March, which is the longest I've ever gone with a Yakuza game.

I'm not a fan of turn based RPGs but I am excited to give this a try. This might win me over.
 
It is only grindy if you make it grindy; I'm in chapter 4 and Ichiban is halfway between levels 19 and 20; I highly doubt many have had him that high, that early (Dan probably did as well) and I have spent a ton of time grinding and leveling up the guys.

From memory, I was somewhere around Lvl 19 by that point. I've been doing everything as it comes to light though. It is a bit grindy but to me, its no more grindy than trying to go for a platinum in any other Yakuza game.

I mean that's the thing. I've been going for the platinum while playing it and I'm up to 78% (trophy level) and have entered the last chapter as of last night, so that shit added to the grind. But it's still a typical Yakuza grind for the platinum. I'm at level 60 now working my way towards level 70 for that trophy. I have five jobs maxed out in rank and the other two hovering around level 25. Doing that stuff has been admittedly a grind. The game is rather stringent in how much XP it dishes out (I wish it was a little more lenient). There is one enemy in the underground dungeon that dishes out 70,000 level XP and 69,000 job XP which you can spam and grind over and over again. Or you could do the battle arena over and over again to level everything up.

But then there is also the other typical Yakuza grind...in the sense that you will spend at least 5 or 6 hours building out your business and making serious cash. All the side quests and side stories. The optional dungeons. The battle arena (not hard, but still grindy)...but like I said, this is typical Yakuza grind to some degree if you're going for that stuff.

This is why I'm curious to see a play through of someone doing nothing but story stuff. I want to see if the game does balance itself out depending on the way in which the player plays.

I will admit, the last three bosses were tough. Not overly taxing, but I did get my ass kicked a few times until I eventually figured out a strategy in how to beat them. The bosses in the late game don't fuck around so I'm kinda curious. What if someone is just doing story events with zero grinding or participation in the world...would the game balance itself out? Or do you have to grind everything? I did a shit ton of grinding and have a fair range of decent weapons and such...but what if someone isn't playing that way and is just here for the story?

There was a bit of a difficulty spike in the last few bosses...again, not overly taxing (most of it just boiled down to keeping everyone healed and finding the bosses weakness and exploiting the fuck out of it while keeping everyone constantly healed)

But still, if you go into that without doing much of the side content or at least having high levels then I have to wonder how difficult it would be? That's why I'm curious to see a playthrough that is just going from story beat to story beat. Because I almost want to see if the game adjusts its difficulty on the fly.
 
I gotcha.

I guess it is too early in the game for me to really tell, in comparison to Yen.
 
This is probably a dumb question but to those playing Yakuza 7, you guys know japanese? Or are there language options?
 
This is probably a dumb question but to those playing Yakuza 7, you guys know japanese? Or are there language options?

Japanese version with japanese sound & text, Asian version with japanese sound & chinese and korean text,
thats all there is right now.
 
To the people playing Yakuza 7 how would you rate the game? How does it compare to the previous titles? Is it really grindy?

Honestly? It's Yakuza meets Persona (just without the daily schedule of Persona)...given my love for both of these franchises...it's a match made in heaven for me.
 
Not sure if I should start Yakuza 3 or resume Jugdment... arg!
 
This is probably a dumb question but to those playing Yakuza 7, you guys know japanese? Or are there language options?

Dan knows a bit of Japanese; me, I know 50 words or so lol; I use 3-4 guides (each provides something a bit better than the other) and watch someone translate the story, after I've gone through it.

Honestly, of course the fine details are missed, but you don't need to know the language to get something out of the cutscenes; one can pretty much tell what's going on just by mannerisms and what actually happens. I just watch the translations, so that I can get the fine details and fill in some blanks.

Yen hasn't uploaded a new video in 4 days, so I'm not sure if he's actively playing the game still, thus it looks like I'm gonna have to find a random Twitch streamer and watch them again, like I did for Judge Eyes (which doesn't bother me).

Anyways, I just got Sujimon and am slowly building the database; it's like a pokedex! lol Already up to 65 enemy-types, I think and the first part of Yokohama (that isn't cut off until midway through the 4th chapter), I believe I have faced every single possible enemy that I can face, so far.

The substory involving the quizzes, was absolutely hilarious! :D I need to complete it, but my phone died and I couldn't get the guide up in time, so I'll hit it up tonight.

Ichiban is at level 20 and I guess I should change my job at this point lol.


The best secondary character in the series, IMO; this is the first (and only, really) time Kiryu forms a very deep bond with a secondary character and probably only Nagumo comes close, otherwise.

3 was written SO WELL to tug at your heartstrings and it really brought out/fleshed out each secondary character so well.
 
I'm really enjoying my time with Yakuza 3. Such a nostalgic trip. I never had a problem with all the orphanage quests, and for some reason, I find them even more endearing this time around. I guess playing through Kiryu's entire journey made me appreciate this stuff a bit more.

What I'm not enjoying (so far) is Yakuza 5. I started this one first when I got the collection since I never beat it on PS3, but then I immediately went to Yakuza 3. I love how it runs now on PS4, because I remember the PS3 version being bogged down a bit. But MAN does it take a while to get going. Listening to Kiryu talk to his taxi company boss took fucking forever. I basically started up the game, sat through a bunch of cut scenes, got into a couple of fights, and then turned the game off. That whole thing between these two characters, as well written and well meaning as it was, just went on and on. If I remember correctly, I think the length of the in-game conversations really made it a struggle to play on the PS3. It's funny, because you would think that upgrading (most) of the in-game story-based conversations from being text only to being fully-voiced would've been a good thing. But I think the text only conversations allowed you to really proceed at your own pace instead of having to be restricted to listening to the actual dialogue play out. I know these have been a thing in every game from Yakuza 5 and on, but I think the way they were done here really pushed it. I know I'll get into Yakuza 5 eventually. I'll just really have to focus on it.
 
Dan knows a bit of Japanese; me, I know 50 words or so lol; I use 3-4 guides (each provides something a bit better than the other) and watch someone translate the story, after I've gone through it.

Honestly, of course the fine details are missed, but you don't need to know the language to get something out of the cutscenes; one can pretty much tell what's going on just by mannerisms and what actually happens. I just watch the translations, so that I can get the fine details and fill in some blanks.

Yen hasn't uploaded a new video in 4 days, so I'm not sure if he's actively playing the game still, thus it looks like I'm gonna have to find a random Twitch streamer and watch them again, like I did for Judge Eyes (which doesn't bother me).

Anyways, I just got Sujimon and am slowly building the database; it's like a pokedex! lol Already up to 65 enemy-types, I think and the first part of Yokohama (that isn't cut off until midway through the 4th chapter), I believe I have faced every single possible enemy that I can face, so far.

The substory involving the quizzes, was absolutely hilarious! :D I need to complete it, but my phone died and I couldn't get the guide up in time, so I'll hit it up tonight.

Ichiban is at level 20 and I guess I should change my job at this point lol.



The best secondary character in the series, IMO; this is the first (and only, really) time Kiryu forms a very deep bond with a secondary character and probably only Nagumo comes close, otherwise.

3 was written SO WELL to tug at your heartstrings and it really brought out/fleshed out each secondary character so well.

Speak of the devil...I woke up to find a Youtube notification of a new video from Yen. So yeah, he's still playing. Just very slowly.

I have 7 years of Japanese under my belt. I can keep up with some of it and get the main gist of what's going on. I don't translate word for word though. These games are already long enough as is without me stopping every other cut scene and looking up words left and right. But I do get the main gist of what is going on...some of the political terms go over my head though. But I too still need that clarification from a native speaker just to make sure I got it right. Motivations are sometimes the hardest to tell more so than anything.

95 hours inand I'm grinding out Job ranks. I am on the last chapter and made a pass at the final conflict. I got my ass handed to me. I was doing well, I got the first boss down to half hp, but he then proceeded to "One Punch Man" me and kill me with one huge blow.

I was keeping everyone healed as well, but this one blow eats up like 300 HP. That and none of my jobs had the right skill in question to hit his weakness. So I had to go back to Yokohama, switch jobs, head back to Kamurocho and then start grinding to get said job rank up from lvl 1. Thankfully it hasn't taken too long to get the necessary Job Ranks up. I went from Lvl 1 of said Job Rank to Lvl 25 within an hour or two as the underground dungeon in Kamurocho is pretty lenient dishing out XP.

I REALLY wish this game would let you switch jobs on the fly. If I have one complaint, it's that. Especially in the end game where you're switching between cities. For some reason, Kamurocho and Sotenbori don't have Job Centers. So you're always forced to take a cab back to Yokohama when you want to switch jobs...I really wish they had just let us switch jobs on the fly through the phone...that's my one Quality of Life improvement I would suggest to them. It's a bit annoying to keep transitioning back and forward between cities.

Trophy status sits at 84%. I am at lvl 65. I have most of the big grind trophies out of the way. The only two I have left that would be considered a grind would be the lvl 70 trophy and the Bite.com quest trophy (get executive rank -- which you get at rank 300 -- I currently sit at rank 229)

Other than that, I think I'll get the platinum pretty easily. I have thoughts on the story, but I'm trying not to spoil anything for those who won't play it until its eventual western release. I am enjoying it though...even with my small QOL complaints.
 
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