- Joined
- Feb 19, 2019
Marketing Shenmue 3 isn't difficult at all. What will Shenmue 3 contain? Cool fighting scenes? Check. Beautiful environments? Check. Dramatic cutscenes? Check. Exploration? Check. Quirky minigames? Check. Not to mention great music.Marketing Shemmue 3 is a tough matter. It is easy to play the arm chair expert and criticize Deep Sliver how the marking was done so far. And it is true from a superficial point of view the market was bad. But how do you promote something like Shenmue 3.
How to promote a game almost nobody wanted back then. You cannot use the predecessor games to generate interest. This might bring some bad memories back. You cannot compare it was modern games , it would lose such comparison. So a big marketing campaign is out of question. Because Shenmue 3 has nothing what the masses want. So what can be done? Just small low profile marketing, like some youtube adds and maybe working together with some other gaming outlets. But not big gaming outlets. Smaller outlets for hardcore gamer. These sites might now what they have hear with Shenmue 3 . The big gaming outlets that cater the mass market are the wrong place for advertising Shenmue 3.
But I still think that ghost trick is seeing things a bit too negative. The game won't be send to death. If DS thinks out of the box, then there is chance to generate enough interest.
Don't you think a few short video ads could be made out of some combination(s) of all of that? Marketing Shenmue 3 isn't about making people feel the way we do about Shenmue. It's about getting people interested in buying or at least learning more about a game that looks pretty cool in a video ad.