Yes, my issue is Microsoft accelerating the issue. I've been critical of the industry for a very long time. It's similar to when EA purchased Bioware. There was a concern around a lot of fans they were going to be more of a studio focused on high profit margins and not quality.Idk why that it's MS fault and whats the adquisitions of Bethesda and Activision Blizzard has to do with it.
Focused on appealing to the masses? Well yes. That's the idea. Except From Software and some indie studio that wants to make some obscure game that only 3 guys are willing to play.
Ongoing montetisation? DLCs started a decade ago. Nowadays with the free to game plays with monetisation skins and some events we find like a "middle ground" (hell, Fornite probably its the most played game and its free). Or you have the case of Halo's online.
NFTs? Blame Ubisoft and Square Enix (and franklly I dont think its going to work). You are pointing your guns to the wrong subject.
Recycled formulas? Again, point to Ubisoft and their Assassins Creed/Far Cry/Rainbow six and to Activision Call of Duty's (which they are saying now in Microsoft that they want to stop doing it one per year).
Low effort-high margens? Well you just described EA and Fifa.
PES? Well, that's Konami's fault, who doesnt make games anymore because they earn more money with cellphones and pachinko. Convince them to do the opposite, this is bussiness, always been. Even for Yu it is at the end of the day. Go and try convince them to make games winning less money.
All this stuff are problems outside MS and gamepass. I dont seem them related. And hell, even you cant complain about any of those stuff to them. We can talk about decadency of some part of the industry with this practices (and some more) but dont blame Microsoft for that crap. And hell, you could put the temporal exclusives like a shitty part of the industry too.
So because EA ruined Bioware (Bioware ruined itself actually, but we know its easy to blame EA) MS will ruin Bethesda and Act-Blizz when they are actually going for a long run earn with gamepass (and making Sony week taking them off COD and TES)?Yes, my issue is Microsoft accelerating the issue. I've been critical of the industry for a very long time. It's similar to when EA purchased Bioware. There was a concern around a lot of fans they were going to be more of a studio focused on high profit margins and not quality.
What happened? We got Anthem and Andromeda. That's not ALL on EA but it shows how one company can ruin another.
I agree.90s me would have loved this because MS may be doing to Sony what Sony did to Sega
Today me would say we need Sony because of the quality games their studios are pushing out.
This is what I'm trying to say! Thanks.I agree.
In 1997, Sony paid EIDOS for the exclusive rights to the sequel to Tomb Raider simply to keep it off the Sega Saturn. Outside of the anticompetitive clauses that Nintendo forced developers to sign previously, this was the first shot fired in the "pay to win" console war strategy.
Payback is a bitch.
...even if it takes 25 years.
I can't feel sorry for Sony. They introduced these tactics to the industry. Sega and Nintendo were both far, far superior to Sony when it came to game development... Sony threw money around to become successful... and now, Microsoft has stolen their playbook. Doesn't mean that it is good for the industry today or whether it was twenty-five years ago.
However, Sony isn't an innocent victim here.
I don't get it, sounds like another bad purchase for me. I understand that's what Microsoft would have to say in order to get the regulators to agree the sale, but surely this is a very time limited thing.That's some surprising news about Microsoft and Activision's plans for their games! It's interesting to hear that they're looking to keep titles like COD and Diablo available on multiple platforms, including PlayStation and potentially Nintendo. This move could make gaming more accessible to a wider audience, which is always a plus.