- Jul 24, 2018
Looking good spags. I see you ran into the same problem I had, couldn't find spikey hair :)Glad I wasn't the only one who had a go with Shenmue in mind.
Incredible creation tool. Being able to get results like this in about an hour or so is amazing, but being able to do it from a web browser? Game changer.
YsNet should definitely be investigating this tech as a possibility for Shenmue IV, though there's no guarantee it'll be right for the approach they want to take in regards to the art design. Remembering the many debates through Shenmue III's development about how accurate Ryo did or did not look, a shift to realism would probably mean encores based on personal subjective taste.
In any case, the full release of the Metahumans platform will allow for downloading the source file of the models you've created, meaning game artists can change designs to exact specifications in 3D modelling software - so characters can look more like themselves if the creation tool can't get them all the way.
Shenmue IV using this tech would unfortunately mean having to wave goodbye to the hyper-stylised stuff we saw in III, depending on how far you can push the rigging before it breaks. I'd really like to see a matured 'Gen 2' version of that style (assuming that's what the current Shenmue IV pitch looks like) using current builds of UE4 or even UE5 when it releases, but in terms of creating great looking characters fast... not sure Metahumans can be beat.
The software is very impressive and the foundation is solid. I think a year from now, it will be mindblowing.
Have you created any other characters?