eughhhhhh Shennue 2's cutscenes look so bad, especially with that border design on. Who thought keeping them at that size was acceptable? With letterboxing and borders on both size they just look small.
Does anyone else remember how awful letter boxed cutsenes looked in the original Shenmue 2 on Dreamcast and Xbox?
No, me neither.
If you think it looks so bad, what the hell were you doing playing the original Shenmue 2 games all this time?
those might be differences from the Japan release of shenmue and the Europe/america. We don't know wich version are the re-releases using.This image in heartbeats bar has been changed. Licensing? If so wow, the devs had to go asset by asset to make sure there wasn't any licensing issues. Thats hard work.
Left is Dreamcast Right is re-release.
View attachment 138
the only thing thats a bit irritating to me, is whenever the camera moves slowly around,
or when they show Ryo running around,
it looks like the framerate is stuttering. smooth and locked 30 fps do not stutter if the frame pacing is correct.
look at the framerate at 1:46, 2:05
so i really hope that this is just a recording or video problem.
i will be sad if it still suffers from framerate problems.
Does anyone else remember how awful letter boxed cutsenes looked in the original Shenmue 2 on Dreamcast and Xbox?
No, me neither.
If you think it looks so bad, what the hell were you doing playing the original Shenmue 2 games all this time?
eughhhhhh Shennue 2's cutscenes look so bad, especially with that border design on. Who thought keeping them at that size was acceptable? With letterboxing and borders on both size they just look small.
That's not the point he's making. The point is the cutscenes are in 4:3 AND letterboxed, meaning if you just stretch the image it would be the same aspect ratio as full 16:9 and look great. This was an awful decision to make them that way. I hated the letterboxed cutscenes on the Dreamcast version, and that was far less jarring than playing in full 16:9 and going into these cutscenes that COULD be full 16:9 but for some reason is basically a shrunk down image...Hold on a moment, let me adjust the needle, this record seems to be broken...
I've played Shenmue upscaled to either 720p or 1080p for the past ~5 years or so; looks great. Now, I'm not a purist about always playing in 4:3, but the stretched widescreen is uglier than the original aspect ratio. For the most part i keep them at 4:3.
That's not the point he's making. The point is the cutscenes are in 4:3 AND letterboxed, meaning if you just stretch the image it would be the same aspect ratio as full 16:9 and look great.
I'm still not sure you understand... it's not just about stretching it horizontally, it's about zooming in completely. Not via your TV, but having it rendered that way natively. There wouldn't be any pixelation, you would just have the same image occupying your whole screen instead of a small part of it...I understood the point; failed to state the obvious in my post: just stretch your wide mode option if you think it'd look fine. It won't but, as I mentioned, I'm not too crazy a purist about stretching old 4:3 games depending on my mood/distance of TV. Black bars aren't even that big a deal--such a melodramatic qualm. Letterbox isn't truly widescreen, so the same issues as Chapter 1 most likely apply to cutscenes in the sequel. Personally, I'm glad they went with keeping them as is, because zoomed images shouldn't be a standard, it should be a player's choice to adjust themselves. 4:3 is much greater than pixelation.
LMAO youre right it is just like a sega cd gameI'm still not sure you understand... it's not just about stretching it horizontally, it's about zooming in completely. Not via your TV, but having it rendered that way natively. There wouldn't be any pixelation, you would just have the same image occupying your whole screen instead of a small part of it...
It's not about black bars, it's about having a tiny image with black all around it like some kinda Sega CD game... there's no reason for that at all...
That was my thought as well, there's a lot of transitions. Oh well, 4:3 mode is fine with me, just a shame I'll be missing out on the 16:9 gameplay...Only guess why the didn't just change the field of view to zoom in the cutscenes is that there are a bunch of transitions to QTEs or other gameplay, where the black bars actually move out of the image.
Here's the reality of it all:
Could the remaster have been better? Yes
Would spending the money it would cost to make all the improvements make more people buy it that it's financially sensible to do? No
Is Sega a business with shareholders that has to make money? Yes
This time next month you will be able to walk into a shop and buy Shenmue cheaper then you've been able to buy it online cheaper then you've been able to buy any of the game online for 15 years. It will also be on a console that isn't a pain in the arse to plug into some modern TV's and in HD.
If people cared as much about this widescreen issue as they're making out you'd all vote with your wallet but at the end of the day it's not a big issue and you'll all buy it.
This is where we agree...Here's the reality of it all:
Could the remaster have been better? Yes
Would spending the money it would cost to make all the improvements make more people buy it that it's financially sensible to do? No
Is Sega a business with shareholders that has to make money? Yes
For those of us that already have been playing our Dreamcast versions faithfully and maintaining them with modern technology, we were hoping for an upgrade. It's cool that most of you who have been missing out now get a game to play, but we were hoping for a definitive version that surpasses the previous entries. It's way too early to judge just yet, but some of these misgivings may keep the Dreamcast version the definitive version... Or even better emulation...This time next month you will be able to walk into a shop and buy Shenmue cheaper then you've been able to buy it online cheaper then you've been able to buy any of the game online for 15 years. It will also be on a console that isn't a pain in the arse to plug into some modern TV's and in HD.
Of course we'll buy it, that doesn't mean we can't criticize it. I don't see anybody planning to boycott over this, but we can still mention it's faults. Shenmue is not beyond criticism, and there's nothing wrong with making criticisms...If people cared as much about this widescreen issue as they're making out you'd all vote with your wallet but at the end of the day it's not a big issue and you'll all buy it.
Of course we'll buy it, that doesn't mean we can't criticize it. I don't see anybody planning to boycott over this, but we can still mention it's faults. Shenmue is not beyond criticism, and there's nothing wrong with making criticisms...