Shenmue 3 Trial Screenshots

Ryo hates manual labour.


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And to conclude:

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Some HUDless screenshots I took.
Also great news, thanks to the people from Dojo who explained how to use the UE4 console, I got to completly remove pop-in from small objects and even extent shadow draw distances. Shenmue III never looked that good.
Dude! These actually look insane!
Did you mess with the contrast? looks kind of dark a bit.
How you do that shadow distance thing?
I tried the config file but nothing changes.
 
Dude! These actually look insane!
Did you mess with the contrast? looks kind of dark a bit.
How you do that shadow distance thing?
I tried the config file but nothing changes.



Could be when I had to compress them. I cant upload the 4k versions as they're too heavy :/
As for the distance, you need to install the UE4 Console Injector. Someone explained how in the datamining thread.
After that, you can use some UE4 commands for visual settings.

In any case, no pop-in confirmed.
 
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