- Joined
- Feb 7, 2019
There's a difference, your consistent tone around here is as described when someone debates something with you and resort to it when someone makes a point that you don't really a leg to stand on.
Example. You said exact, I said nearly ( a little tongue in cheek admittedly). All the while you've been brandishing around the amateur remark which I asked you politely to drop. I'm then responded to with a remark that again is just a backhanded way of making your point, so yeah it's being a smart-ass but not in the funny sense.
So it's simple drop the attitude.
If I were to describe my tone here, it's veen pretty civil and considering the sometimes thrown at me. It's not about the tone really, it's about what's being said really. If I were to keep the same tone but to say something positive about Shenmue 3, the people complaining would be clapping and approving. So yeah, it's rather weird how that kind of attitude is fine in one side but not the other. Let's take the meme on the previous page: Reverse the text to make fun of the people liking that aspect of Shenmue III, the answer would be far different.
Yes, I said nearly, because you're ressorting on petty points like "but they dont have a torch anymore". Yeah, of course they don't. It doesn't change that they're still looking at each others the same way they did in the cave or in the Shenmue II ending artwork at the end.
The point being, while the scene changed, the characters feels like they didnt. Hence why it looks weird.
You’re right. Why on earth would two people who are having a conversation be facing one another? Shenhua should clearly be gazing out across the vista while Ryo takes a sneaky peek at her breasts.
So the best way to start the cutscene was an out of context end of conversation ?
You know I’d planned on just continuing to ignore your nonsense as I learned quite some time ago that trying to engage in reasoned conversation with you was a waste of time, but in the interest of saving the time of some of the other posters here who haven’t learned that lesson yet...
For somebody who seems to think of themselves as some sort of cinematography expert, your knowledge of modern day film-making techniques really does leave a lot to be desired.
The transition in the scene in question is what’s known as a match cut (a graphic match, if you want to be specific) and is an incredibly commonly used technique across pretty much all visual mediums.
You can argue all you like that it’s poorly executed or that a match cut wasn’t the best choice for this transition (personally, I think it worked quite nicely), but to suggest that it’s some bizarre editing blunder made by amateurs demonstrates a clear lack of understanding of what I’d consider to be very basic editing techniques.
And before you think about coming back with claims that you of course know what a match cut is, please save us all the time.
You see, it’s comments like this one...
... that give you away.
Match cuts can be used to transition between both short and long passages of time, but they are typically one of the go-to techniques when a filmmaker wants to jump many years ahead or backwards in time (as you can see here, here and here), so I’m not sure how you could possibly argue that the use of a match cut implies that only a few seconds have passed.
We don’t just use match cuts to transition between different periods of time either, with them often being used to take the viewer from one location to another without having to resort to fades and hard cuts - as we see in the opening moments of Shenmue 3.
And just in case you want to try and argue that match cuts are something that we only see in movies, here is a nice example of a match cut (albeit a slightly different type) from GTA IV, which I'm fairly certain was not directed by amateurs.
Rather than spending your time constantly trying to tear people down, perhaps consider taking a moment to educate yourself instead.
But you just said they were having a conversation. :)
About the match cuts: They're not either a tool to switch from another location without any context. In the exemple you gave with GTA4: It's meant to show a routine within different locations. In the context of each scene, the position of the character makes sense. That's the thing here: The position makes sense.
In the case of Shenmue 3 ? It doesn't. They just happen to be back in Bailu village and facing each others here without any context. And in the end, you just end up with a cutscene looking bad.
And that's what I'm arguing: That it's a bad choice and that it looks weird. You have multiple ways to take a scene. It's not because you use a technique that you used the right one. And using a wrong technique can also be amateurish, like the overuse of zoom on the face to make a character look scary.
As for tearing people down: I'm always doing it in response to someone else. If you feel like my tone was bad toward you, maybe because yours was first. It's like the way you start your sentence: I didn't engage with you and you start being antagonistic.
Why are you always moaning? Odd thing is i agree with alot of the points you raise, but man, the constant moaning, hand waving and snarky attitude is on another level. Just be cool man. You'll get along with alot more people that way.
Moaning ? About what ? I just expressed an opinion. Funnily you have no problem being antagonistic toward other users. "Just be cool" It's funny how you take that stance when people jump at me and trying to make me "calm down" when I was the calm person. It happened last time too when a guy got crazy and started to reply to me about stuff I wasn't even talking about, while I remained civil and you came on me to tell me to "calm down" while the other was being uncivil. Same happened too when another poster lost their nerves and started to insult me in their language. That hypocrisy is tiring, I have no lessons to receive on that matter. Either the rules applies to everyone or to no one. Now I completly expected to be actionned for this but at least I made myself clear.