Not every standard had been set for 3D worlds at that point. Shenmue used a flat plane that moved relative to the camera or possibly Ryo's current forward facing direction (from what I could tell), whereas Shenmue II introduced a much needed sky box.
As such, Yokosuka never had a sun, which makes me wonder what the hell was shining in Ryo's eyes here:
In Shenmue II? It's 100% a skydome I can show you.
It didn't bother me too much in the original. The wildly swinging skybox in the more recent ports though... yikes! Properly modded, they're the best way to play the original games, but that skybox issue keeps Shenmue 1 from perfection.What effect do you think they were going for? If anyone doesn't know, i'm referring to the sky rotating when you move Ryo left or right.
It's very strange, and glad they took it out of Shenmue II.
Yes, I still see people who think the skybox in the ports is correct; it is not. It honestly looked fine in the originals and was pretty reasonable for being faked.It didn't bother me to much in the original. The wildly swinging skybox in the more recent ports though... yikes! Properly modded, they're the best way to play the original games, but that skybox issue keeps Shenmue 1 from perfection.
This reminds me that I wanted to try and fix it, but completely forgot about the problem because I haven't played the game in over a year now.
Speaking as a layman and not understanding exactly what was happening from a technological standpoint, I never had a problem with the skybox in the first Shenmue game. It wasn't until the ports where it was suddenly shifting to a nauseating, obvious degree that it became a problem for me.Yes, I still see people who think the skybox in the ports is correct; it is not. It honestly looked fine in the originals and was pretty reasonable for being faked.
The skybox in the first game is a flat 2D texture. When you turn the camera that texture moves. The problem in the ports is that it behaves identically to the original game relative to the size of the screen.
Properly modded, they're the best way to play the original games,
At a glance, I don't see any mods to fix it. It's an issue I wasn't aware of. So maybe there are two things the new ports still need!Do the mods fix the broken fighting (hit boxes)? That was very disappointing in the PS4 versions.
Didn't it depend on the type of weather though? If it's cloudy the sky won't be too visible.It does seem a hell of alot less present, on the original DC. Must be why i've only noticed it now, on the re-release.