ShenGCH
Who the fuck is Coco, bitch?!
- Joined
- Jul 27, 2018
- Location
- United Kingdom
- Favourite title
- Shenmue
- Currently playing
- Yakuza: Like a Dragon
I give it a 6/10.
+ It retains the spirit of Shenmue
+ Great setpieces
+ Great visual design
+ New mini-games were enjoyable
- I found the experience very "bits and pieces" and incoherent for the most part
- The "go here, get beat up, return later" formula got boring real fast
- Character development was poor right across the board
- We learned very little about Iwao and Sunming Zhao
- 9:00pm curfew? Fucking what?!
- The fighting system felt awkward and empty
- Too much reliance on slogging tasks (e.g. finding the martial arts shops; finding the wine; and having to save and spend unreasonable amounts of money for two particular items)
- Not being able to skip gameplay dialogue became painful within a couple of hours.
- The puzzles were quite hamfisted and impractical
- Niao Sun fucking sucked, despite the hype and build-up surrounding her, and we didn't even get to fight her
- Where were the other two Chi You Men bosses we were promised?
- The entire castle section - what should have been a grand and climactic ending - felt janky, rushed, and cheap
I'm glad it exists, and I think it is a very good pitch for what Shenmue IV could be, but my god was it a let-down.
+ It retains the spirit of Shenmue
+ Great setpieces
+ Great visual design
+ New mini-games were enjoyable
- I found the experience very "bits and pieces" and incoherent for the most part
- The "go here, get beat up, return later" formula got boring real fast
- Character development was poor right across the board
- We learned very little about Iwao and Sunming Zhao
- 9:00pm curfew? Fucking what?!
- The fighting system felt awkward and empty
- Too much reliance on slogging tasks (e.g. finding the martial arts shops; finding the wine; and having to save and spend unreasonable amounts of money for two particular items)
- Not being able to skip gameplay dialogue became painful within a couple of hours.
- The puzzles were quite hamfisted and impractical
- Niao Sun fucking sucked, despite the hype and build-up surrounding her, and we didn't even get to fight her
- Where were the other two Chi You Men bosses we were promised?
- The entire castle section - what should have been a grand and climactic ending - felt janky, rushed, and cheap
I'm glad it exists, and I think it is a very good pitch for what Shenmue IV could be, but my god was it a let-down.