As someone relatively new to the series(played it for my first time with the remaster on PS4) I have to say that overall I enjoyed it and have very few complaints...though there are a couple things in between I’m unsure of.
1 didn’t have a ton of important stuff going on, but it had the job of introducing everything about Ryo and the characters and world around him.
2 expanded a lot and had a ton of stuff happening and very clear arcs.
3, even though it is very similar, still feels different in a way that’s hard to pin down. Certainly less and certainly much slower, and while I get the idea, it doesn’t mean it’s not kind of absurd that both arcs are almost exactly the same sort of deal. Bailu was one thing, the overall pacing with meeting Shenhua and getting to know her and her village in contrast to Ryo taking a deliberately slow pace after all the action in Hong Kong. It made sense to have Ryo try to learn some here.
But then Niaowu comes along, and at first it’s alright, with Shenhua getting a taste of bigger city life herself (of which I think we really should have gotten more of), and a new bigger thug is unbeatable, and Ryo has to learn a ultimate super power move that is almost exactly the same as the one mguffin before. The way they talked about this guys style, I was expecting at least for Ryo to have to learn a new style himself instead of relying on just one very specific tactic. And that’s to say nothing of how ridiculous it is to look for other martial artists, start asking around town to get on a wild chase that leads back to the exact same dojo and master, without stopping to say “I’ve already tried there” to any of the NPCs. There’s a certain point where it goes past annoying and believable.
But as I said, that’s just one of few nitpicks, though that one is more major.
At first the stamina was annoying, but after maxing our health it wasn’t too bad, and doing things like working with the forklift gave plenty of funds and thus having to buy food just added a layer of depth and planning to each day. Of course, I wouldn’t really mind if stamina was gone either; perhaps Ryo just wouldn’t hit as hard or something if hungry, rather than having it drain health.